Alec S.
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« Reply #3780 on: February 19, 2020, 11:47:16 PM » |
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Ninja 
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Prinsessa
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« Reply #3782 on: March 25, 2020, 03:46:38 AM » |
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Loving these low poly characters. 
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pyxelbit
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« Reply #3783 on: April 21, 2020, 04:53:30 PM » |
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Trying to learn 3D again, wip. 
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pyxelbit
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« Reply #3784 on: May 05, 2020, 11:43:29 AM » |
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 Modular low poly Village
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Suttebun
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« Reply #3785 on: May 07, 2020, 12:32:04 PM » |
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@pyxelbit I have some criticism that I hope helps. I don't suggest all that depth of field because it brings the focal point to the grass, the edge whites on the stone objects come off as wireframes - breaking the illusion a bit, and the lighting is a bit dark. Keep up the 3d  @TheSnidr Interesting, your dwarf looks like voxels  The face looks really good. @Alec S. Good posing! I notice that your ninja's head is pulled back a bit - as if he's "whoa'd" by his enemy.
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« Last Edit: May 07, 2020, 01:00:14 PM by Suttebun »
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Ordnas
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« Reply #3786 on: May 12, 2020, 07:06:16 AM » |
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@pyxelbit I like how everything is sharp and clean!
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Devlogs: 
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pyxelbit
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« Reply #3787 on: May 20, 2020, 09:08:15 AM » |
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@Suttenbun: Yep i probably need to revisit the whole scene @Ordnas: Thanks! New Project:  Been trying out different styles. testing the darkest dungeon in 3d. im aiming for a full diorama 360° scene
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Suttebun
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« Reply #3788 on: May 21, 2020, 05:08:22 PM » |
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@pyxelbit oh wow I love this
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Prinsessa
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« Reply #3789 on: May 22, 2020, 03:06:41 AM » |
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yessss, lots of great stuff on the last page 
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pyxelbit
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« Reply #3790 on: May 22, 2020, 03:34:16 AM » |
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Prinsessa
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« Reply #3791 on: May 22, 2020, 03:53:21 AM » |
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Amazing!
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pyxelbit
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« Reply #3793 on: May 22, 2020, 08:08:52 AM » |
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@Suttenbun: Thanks again! @Ordnas: Thank you. Yes, this style works surprisingly well in 3D, atleast without dynamic light. need to figure that out next :D @Prinsessa: Thanks, love your shader work
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gimymblert
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« Reply #3794 on: May 23, 2020, 10:26:59 AM » |
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Yeah illustrative style in 3d are becoming indistinct with the real thing, that's how far we ahev progress, it's not just anime "animore", cell shading is dead, long live cell shading.
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Prinsessa
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« Reply #3795 on: May 23, 2020, 11:15:57 AM » |
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@Prinsessa: Thanks, love your shader work Thank you!!
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Suttebun
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« Reply #3797 on: July 21, 2020, 02:55:22 AM » |
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 such intelligence, machine learning has gone too far
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McMutton
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« Reply #3798 on: July 23, 2020, 08:15:45 AM » |
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Dear lord, that is amazing
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Prinsessa
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« Reply #3799 on: July 28, 2020, 12:55:55 PM » |
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Thanks! 
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