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September 23, 2020, 08:37:49 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)3D thread
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nihilocrat
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« Reply #40 on: March 26, 2009, 03:24:45 PM »

Star Control 2, the player's ship? Smiley

Yes, the precursor-made flagship.

I love those flat shaded models! They remind me of those early 3d games like Star Fox on the Super Nintendo or Vortex or something.

some one quick! make a flat shaded 3d game!

Too late!
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jwaap
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« Reply #41 on: March 27, 2009, 08:20:57 AM »

like my first maya thing made 2 weeks ago for school

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Zest
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« Reply #42 on: March 27, 2009, 11:55:59 AM »

That looks like fun! It'd be cool to see a game like that; a low-poly Left 4 Dead?
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nihilocrat
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« Reply #43 on: April 08, 2009, 06:08:42 PM »

This thread is pretty cool.


Shot at 2009-04-06


Shot at 2009-04-08


Shot at 2009-04-08
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pen
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« Reply #44 on: April 09, 2009, 12:34:05 PM »






Fullview please, still some stuff that needs correcting, but mostly done.
« Last Edit: April 09, 2009, 01:06:10 PM by pen » Logged

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nihilocrat
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« Reply #45 on: April 09, 2009, 06:52:53 PM »






Fullview please, still some stuff that needs correcting, but mostly done.

This looks like what Gears of War would look like if they replaced everyone with anthropomorphic, buffed-out chickens. Pretty brutal.  Panda

edit: made more stuff...

Unnamed Megabomber:

Shot at 2009-04-10

This is how the enemy sees it:


edit:
Slightly modified version... which do you like better?

Shot at 2009-04-10
« Last Edit: April 10, 2009, 11:36:58 AM by nihilocrat » Logged

Chris Pavia
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« Reply #46 on: April 11, 2009, 06:10:10 PM »

Hey!  I just posted over in the introduction thread, so I thought I'd come over and pimp some of my 3d work.

This is a redesign of Marche from Final Fantasy Tactics Advance, with a Kingdom Hearts theme.


And here is my current WIP that I'm doing for Dominance War 4.  I have no hopes of winning but at least I'll get a good portfolio piece out of it.
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« Reply #47 on: April 11, 2009, 08:30:48 PM »



Try to contain your jealousy.  Big Laff
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Jared C
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« Reply #48 on: April 11, 2009, 08:42:08 PM »

Oh, god, I can't.  Kiss
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« Reply #49 on: April 14, 2009, 01:08:13 PM »

This is good stuff all around.

@ Chris Pavia: I like the hulking beast dude a lot. I keep telling myself that "I'm not an artist, so my 3d stuff just has to serve as shorthand for something cooler", but I really wish I could do what you can do.
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Chris Pavia
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« Reply #50 on: April 14, 2009, 03:08:01 PM »

This is good stuff all around.

@ Chris Pavia: I like the hulking beast dude a lot. I keep telling myself that "I'm not an artist, so my 3d stuff just has to serve as shorthand for something cooler", but I really wish I could do what you can do.


Thanks!  I feel pretty much the same way about programming.  I can script some simple prototypes together, but I really wish I had the knowledge to do something from scratch or tackle more complex functions.
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swordofkings128
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« Reply #51 on: April 14, 2009, 05:37:43 PM »

dude, that Marche is pretty awesome! I think it'd fit great in Kingdom Hearts.
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pen
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« Reply #52 on: April 15, 2009, 08:11:09 AM »

Played around with paint effects in maya today in class.






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Chris Pavia
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« Reply #53 on: April 15, 2009, 07:48:16 PM »

Played around with paint effects in maya today in class.








Nice effects!  I remember having some morbid fun with the meat paint effect when I first discovered it   Smiley
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« Reply #54 on: April 21, 2009, 02:14:41 PM »



It looks like a "Kinky" Daedroth!  WTF

Oh! Noes! Run!
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Chris Pavia
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« Reply #55 on: April 30, 2009, 08:07:15 PM »

I needed a break from all the high poly work I've been doing, so I took some time out to do some fan art for one of my recent favorites:



and here's a slightly different version where I was playing around with some real time shaders to get a Mario Galaxy style rim lighting:



I used the games loading image as my character reference, but took some liberties with details.
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« Reply #56 on: April 30, 2009, 08:12:09 PM »

holy shit, chris Shocked Kiss
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« Reply #57 on: April 30, 2009, 08:14:58 PM »

That looks brilliant!
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« Reply #58 on: April 30, 2009, 09:02:20 PM »

Nice work, maintained the look of the original.  I like how the shirt and jacket came out, you modeled them both out and kept it low poly and still looking good..
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Chris Pavia
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« Reply #59 on: May 01, 2009, 06:37:50 AM »

Thanks guys!  I had a lot of fun with this guy, I think after I finish my freelance work I'm going to do some more 3d renditions of my favorite indie game characters.
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