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March 18, 2024, 07:14:59 PM

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MysticSi
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« on: February 25, 2009, 08:40:20 AM »

You are in command of an alien Mothership on a mission to colonize other planets. The game will be entirely mouse driven, with the ship controlled through levers and buttons in same style as submarine sims.

Tech Demo (planet and stars are currently rendered very inefficiently)
http://alternatelogic.net/files/Mothership_Tech_Demo.rar

Power Plant Demo
http://alternatelogic.net/files/TurbineTest.rar

The game will be coded in C++, and will feature pseudo-3D graphics.

Here’s a quick mock-up I’ve drawn..

« Last Edit: March 10, 2009, 03:01:18 PM by MysticSi » Logged

MysticSi
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« Reply #1 on: February 25, 2009, 12:28:26 PM »

I’ve coded a prototype of the terrain generator that will be used for planet surfaces.





And here is a mockup of what the planet would look like…

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JLJac
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« Reply #2 on: February 25, 2009, 01:20:09 PM »

Looks cool! I like the claustrophobic feeling of that cockpit, with your vision limited to sensors and that small window. I do hope you get some submarine feeling into it  Beer!
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nihilocrat
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« Reply #3 on: February 25, 2009, 07:18:30 PM »

Your planet-generation algorithm, coupled with a simple galaxy-generating algorithm should make this a fun exploration game. Looking forward to it.
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MysticSi
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« Reply #4 on: February 26, 2009, 06:11:01 AM »

Yes I was thinking something like that, only going one step further and using a similar algorithm to the terrain generation to create the structure for super galactic clusters.
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MysticSi
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« Reply #5 on: February 26, 2009, 03:58:34 PM »

I made an improvement to the terrain generation so that it now creates different surface types such as grass/forests, sand and lava. The lava and water are also animated using some old school colour cycling.

 


I’ve also worked on the procedural generation of the stars, planets and moons.



The planets here cant be seen as they are hundreds of times smaller than the star.

« Last Edit: February 26, 2009, 04:14:17 PM by MysticSi » Logged

reetva
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« Reply #6 on: February 26, 2009, 04:06:08 PM »

Make this exploration based and I will love you forever and ever and ever.  Beg
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« Reply #7 on: February 26, 2009, 04:29:28 PM »

You give me a happy in my StarFlight place.

KEEP UP THE GOOD WORK  Smiley

This is my most-watched compo game in terms of 'really really want to play it, for days on end'.

No pressure or anything.
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« Reply #8 on: February 26, 2009, 04:33:50 PM »

Make this exploration based and I will love you forever and ever and ever.  Beg
Yes please!
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MysticSi
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« Reply #9 on: March 01, 2009, 11:58:25 AM »

I’ve put together a small tech demo. The terrain rendering is highly inefficient at the moment, its drawn using lots of gl_quads. I’ll probably change this to something like rendering to a texture.

http://alternatelogic.net/files/Mothership_Tech_Demo.rar

Controls
WASD – Pan camera
R,F – Zoom in and out.
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reetva
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« Reply #10 on: March 01, 2009, 12:06:12 PM »

My love for you knows no bounds.  Kiss
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« Reply #11 on: March 01, 2009, 12:07:23 PM »

awesome! looks a bit like Star Control 2  Kiss
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« Reply #12 on: March 01, 2009, 01:15:59 PM »

I downloaded. I tried, I zoomed. Reporting that it worked Smiley
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« Reply #13 on: March 02, 2009, 02:14:11 AM »

YES.  This is beautiful.  I love it intensely.
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MysticSi
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« Reply #14 on: March 03, 2009, 01:57:32 PM »

I’ve gotten around to working on the interface, and have created the controls for the ships power-plant which consists of a gas turbine starter generator and a fusion reactor.



As you can see the ship is going to end up with a somewhat complicated start-up procedure.

here's the demo
http://alternatelogic.net/files/TurbineTest.rar

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« Reply #15 on: March 03, 2009, 02:43:56 PM »

Shocked YAAAAAAAAAAAAAAAAY
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MysticSi
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« Reply #16 on: March 10, 2009, 03:00:46 PM »

I’ve gotten the code for the Multi Function Displays working. The left MFD is showing a bird’s eye view from a camera on the bottom of the ship (currently over a launchpad), and the right MFD is a view from a drone camera. As you can see I have also written a simple city generating algo.

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reetva
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« Reply #17 on: March 10, 2009, 04:48:12 PM »

I’ve gotten the code for the Multi Function Displays working. The left MFD is showing a bird’s eye view from a camera on the bottom of the ship (currently over a launchpad), and the right MFD is a view from a drone camera. As you can see I have also written a simple city generating algo.


Wait a second.  We will be approaching planets? Addicted
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MysticSi
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« Reply #18 on: March 10, 2009, 05:32:23 PM »

Yep that’s right! The plan is that you’ll be able to destroy cities with an ‘independence day’ style super weapon! Evil
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« Reply #19 on: March 11, 2009, 08:05:14 AM »

This is what my entry should have been, looks so awesome and the interface is quite convoluted already.  Gentleman
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