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TIGSource ForumsCommunityJams & EventsCompetitionsLudum Dare 33 (Aug 21st - 24th)
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Author Topic: Ludum Dare 33 (Aug 21st - 24th)  (Read 7315 times)
Prinsessa
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« on: August 11, 2015, 06:56:09 AM »




Creating the thread now because it's only ten days left and there are a few things that would be good for me to discuss.

So who's in this time?

It's cool that it's getting bigger and bigger but it does make for a lot of stupid voting suggestions and I've clicked the slaughter button for almost everything I've seen. But I'll keep my fingers and my sanity off the voting for now and just go with whatever ends up being the winning theme in the end.



I've got a little (re)quest(ion).

I've got no money ATM and I'm like three payments behind my web hosting, so in case I don't have it back up and running by LD (unlikely), would someone be happy to host my game on their server / web hotel room, or is there some good place I could put it for free?
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ProgramGamer
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« Reply #1 on: August 11, 2015, 09:29:19 AM »

Maybe I'll be in, but I might have a schedule conflict for that. Also, can you not just create a dropbox account for hosting?
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Prinsessa
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« Reply #2 on: August 11, 2015, 10:18:21 AM »

Oh, didn't think of that. My dropbox is full tho. Maybe my box will have space enough, providing I can link directly from there. Or gf's dropbox.

Oh, another question I forgot to ask: is it still worth using Unity? Used HTML/JS last time because of the mess with Chrome removing support for the web player and stuff. Unity does export to that these days, right? Will it be stable enough for a small jam game?
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ProgramGamer
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« Reply #3 on: August 11, 2015, 10:25:20 AM »

I dunno. I'll either use GM:S or C++ depending on the circumstances, so web support is out of the question for me. I really have never messed with that kind of thing... Shrug
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Prinsessa
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« Reply #4 on: August 11, 2015, 11:03:15 AM »

Eh, I'll give it a try this time and hope for the best — in the worst case scenario I'll still have executables and a web player for people who don't use Chrome or who have multiple browsers and might shift to another one to play LD games made in Unity.
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AlexRamallo
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« Reply #5 on: August 11, 2015, 02:36:48 PM »

You could try Haxe with OpenFL by using HaxeFlixel or HaxePunk. The Haxe language is awkward at first since it's based off of the equally awkward AS3, but once you get the hang of it the available tools and technology are awesome. Great performance, sophisticated IDE (FlashDevelop), and support for tons of platforms including desktop, mobile, HTML5, and Flash. The fact that everything is open source is just a bonus,

It's definitely what I plan to use if I'm able to participate in this LD.
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Prinsessa
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« Reply #6 on: August 11, 2015, 03:05:43 PM »

I was actually planning on trying Haxe for this one, but I haven't had the energy to program at all for like two months and I'll be doing this together with someone so I decided to play it safe with Unity again this time and try Haxe out at a pace I can muster ATM until next time or so.
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« Reply #7 on: August 12, 2015, 06:41:33 PM »

Pardon me for my incredible ignorance, but what is this about?
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ProgramGamer
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« Reply #8 on: August 13, 2015, 02:09:53 AM »

Prinsessa I believe you should make the header image of this thread be a link to the ludum dare website. In the meantime [email protected], just google "ludum dare" and you'll be good to go.
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« Reply #9 on: August 13, 2015, 08:07:57 PM »

Wow. It sounds fun, but not so much for people who don't know how to code.
I'd love to be as a team member in a project though.
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« Reply #10 on: August 15, 2015, 08:20:15 PM »

I think ill try to participate, i might be short on time though... working on weekends.
Might be a good idea to try to team up, i usually have fairly decent ideas, and im a gml (GM:S) programmer.
Art has always been my downfall, so a good artist would help, since im low on time maybe some other gml coder.

Well, im just throwing this out there! pm me if interested, Ill try my best to participate either way!
Jams are always a fun time to let the mind free (without necessarily killing the current project)
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« Reply #11 on: August 16, 2015, 04:35:39 AM »

I'm in. Last LD was my first and I found it very rewarding, great way to scratch that new game itch when your working on a longer project like I am atm.

A fair few of the themes in round 1 have actually been themes used for previous LDs I think. Can't say any of the themes so far have particually interested me though.

I'll be using unity 5, quick and easy to knock somthing up and I have a fair bit of experience using it now.

As for questions, I'm interested in what people do to prepare for LD? i.e. practice making music, using art packages etc.
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« Reply #12 on: August 16, 2015, 06:27:18 PM »

Wow. It sounds fun, but not so much for people who don't know how to code.
On the contrary, if you're trying to learn to code, this can be a great exercise. But perhaps you meant rather that you're an artist or musician instead of a coder. Either way, you might be able to find someone interesting in teaming up; try posting on Ludum Dare about it and see what happens!
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Prinsessa
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« Reply #13 on: August 17, 2015, 08:26:16 AM »

A fair few of the themes in round 1 have actually been themes used for previous LDs I think.
Yeah. Happens every time, and one recognises more and more of them the more times one participates.
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« Reply #14 on: August 19, 2015, 03:44:06 PM »

I'll be in as usual.

I've got a little (re)quest(ion).

I've got no money ATM and I'm like three payments behind my web hosting, so in case I don't have it back up and running by LD (unlikely), would someone be happy to host my game on their server / web hotel room, or is there some good place I could put it for free?

What precisely do you need? If it's just some web space (for hosting files and/or web pages) without anything fancy (server-side scripts, database access, server program etc), I can provide that. The URL will be something like http://www.stack.nl/~vdz/prinsessa/. I can't provide FTP access or anything like that, so you'll have to send it to me manually (via IRC or a service like Mega or WeTransfer) during submission hour and I'll upload it.
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Prinsessa
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« Reply #15 on: August 20, 2015, 04:55:49 AM »

Yeah, just so I can link people to a Unity player embedded in an HTML page (and embed that player on the LD entry page) and direct links to PC standalone downloads. I'll make sure to try Dropbox before I ask you the favour, tho, but thanks a lot for offering it!

Also, final voting has pretty much only boring themes this time. Sad
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« Reply #16 on: August 20, 2015, 05:29:16 AM »

I will participate given that I can come up with a decent idea. Which depends on the theme. Oh well, at least 5 themes from the final vote seem interesting. Let's see  Blink
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« Reply #17 on: August 20, 2015, 12:12:14 PM »

Only half of the final round themes had positive ratings Undecided

A World in the Skies    325
You are the Monster    303
Expanding World    260
Can’t Stop Moving    244
Chain Reaction    197
Beyond the Wall    183
Death is Not the End    151
A Map Will Be Useful    109
Alone in the World    97
Abandoned    7
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« Reply #18 on: August 20, 2015, 06:15:53 PM »

Only half of the final round themes had positive ratings Undecided
I see people often downvote everything other than the one theme they want. So the rate of negative votes is much higher
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Flatgub
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« Reply #19 on: August 21, 2015, 01:18:38 AM »

I'll be in!
I'm trying to get rough ideas for each theme, so i wont be stumped when it gets picked like last time...
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