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1411421 Posts in 69363 Topics- by 58417 Members - Latest Member: atQor

April 18, 2024, 05:26:45 AM

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TIGSource ForumsCommunityDevLogsSuper Hop 'N' Bop ULTRA (Out Now!)
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Author Topic: Super Hop 'N' Bop ULTRA (Out Now!)  (Read 6767 times)
Canned Turkey
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« Reply #20 on: September 27, 2015, 07:00:18 AM »

Thanks!
I've considered making a gbc mode before, but yeah, it'd take way too long.

Also, woohoo!
Page two baybay.
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rj
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« Reply #21 on: September 27, 2015, 01:20:45 PM »

if i got time i could spit color design at your existing sprites sometime for a true gbc mode but it's up to you

anyway this better get Done
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Canned Turkey
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« Reply #22 on: September 27, 2015, 01:25:54 PM »

Nah it's alright, I would do it myself if I really wanted it.
Also yeah it's getting done for sure.
I'm working in-game settings right now.
After that I just need to make the gamemodes work, and then make a victory screen.
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Canned Turkey
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« Reply #23 on: September 27, 2015, 02:44:39 PM »



Options are done.
It feels great to actually make a game correctly, this is the first real settings menu I've ever made Wizard
The fullscreen toggle works, but for some reason licecap didn't record it.
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lobstersteve
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« Reply #24 on: September 28, 2015, 11:39:14 AM »

Creative menus are awesome  Smiley A lot of smaller games kinda forget to make a good first impression with them.
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Highsight
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« Reply #25 on: September 28, 2015, 11:47:38 AM »

Those menus looks really solid.  You've squeezed a ton of juice out of a very minimal style, well done!
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Canned Turkey
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« Reply #26 on: September 28, 2015, 12:00:11 PM »

Thanks guys Coffee
I've put a lot of time into the menus, so I'm glad it translates well.
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rj
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« Reply #27 on: September 28, 2015, 02:10:33 PM »

i too would like to suck the dick of the menus in question
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Canned Turkey
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« Reply #28 on: September 28, 2015, 02:12:23 PM »

rj you sexist, my menus are female.
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rj
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« Reply #29 on: September 28, 2015, 04:49:36 PM »

you can be female and have a dick
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Canned Turkey
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« Reply #30 on: September 28, 2015, 07:45:17 PM »

This is a thread for games not genders.
What's up with snowing hard and beautiful, you haven't posted in forever.
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rj
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« Reply #31 on: September 28, 2015, 11:12:20 PM »

i thought this thread was for your game

anyway, and yes you are right holy shit,

-mike hasn't gotten back to me in forever, but i haven't emailed him again in a hot minute about it either so i should, otherwise i need to find another programmer
-i'm stalled for now since my computer has kicked the bin, so i gotta get a new one. somehow. once i do it's back in full force
-i'm mostly done painting version 1 of the first area, have to add incidental animations and more parallax layers
-a few of the big setpiece art assets are close to finished
-it's still planned for coming out 02/02/2020
-i lost the files for the music i did for ishab but i still have the mp3s so i can work with that for the ones i lost
-the central curio collection gimmick requires i write a full length novel so i'm figuring that out (about 30% done on that front?)


anyway
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Canned Turkey
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« Reply #32 on: September 30, 2015, 11:14:59 AM »

Well good on you for truck'n on without much resources.



If I have to make one more bloody menu I'm going to throw up.
Next thing to do is make the two last gamemodes.
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ad7
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« Reply #33 on: October 01, 2015, 01:03:23 AM »

I like the menu more than the game? But seriously, the menus are real sweet and the screenshake is great in the countdown and when jumping on the POW block.
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Canned Turkey
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« Reply #34 on: October 03, 2015, 03:14:31 PM »

Thanks a lot Hand Thumbs Up Right



King of the hill gamemode is done. You can only score points if you're the king, and the crown re-spawns at a central point.
« Last Edit: October 03, 2015, 09:35:00 PM by Canned Turkey » Logged
Lozmosis
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« Reply #35 on: October 03, 2015, 06:57:18 PM »

I am cannot get enough of that retro style!
The screen shake is nicely done, the gameplay looks addictive, and the menus really look polished.
My one suggestion is that the gamemode selection is a bit hard to read when the text is vertically formatted.

I'm keeping an eye on this game. Looks really fun, especially the 2 player mode.
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Canned Turkey
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« Reply #36 on: October 03, 2015, 09:33:09 PM »

Coffee

One thing though, it's just a two player mode.
I have no idea how to go about making AI for one person to play against, and I really doubt anyone would care for it.
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ghosted
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« Reply #37 on: October 04, 2015, 03:59:43 AM »

I absolutely love the look of this. The Gameboy stylings don't feel like a gimmick (as they so easily could) because you've nailed that crunchy videogame feel with the effects and art (I love that little jump particle). Is it somewhat inspired by the old game Jump n Bump? I used to love that.
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Canned Turkey
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« Reply #38 on: October 04, 2015, 07:01:21 AM »

No this is a clone of Bump 'n' Jump.
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rj
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« Reply #39 on: October 04, 2015, 12:03:21 PM »

make a single player stage (not ai vs) mode damn you

once the multi is done, ofc. no rush
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