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1411899 Posts in 69427 Topics- by 58475 Members - Latest Member: szálamireaktor

June 08, 2024, 05:47:57 AM

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TIGSource ForumsCommunityDevLogsIX 2
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Author Topic: IX 2  (Read 542 times)
neilgomes
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« on: August 24, 2015, 02:24:06 AM »

Early stage of development. Currently doing shadow and light testing. Next stage will do collision test.








« Last Edit: August 26, 2015, 05:45:38 AM by neilgomes » Logged

neilgomes
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That's my sausage dawg and her name is shorty.arrg


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« Reply #1 on: August 26, 2015, 05:45:09 AM »

Game Update #2

Hi Tig Community,

Just a quick update on the development of IX 2.

Object in the game are not static. Player can collide with them. Mouse over object will display the object name.





Will update again on the development on IX 2 soon.

Cheers
Neil Gomes
« Last Edit: September 12, 2015, 06:46:47 PM by neilgomes » Logged

neilgomes
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« Reply #2 on: September 12, 2015, 06:41:55 PM »

Game Update #3

Hello again Tig community, been a while. Here is a quick update of the game.

1. Added AI to enemy.





Will update again by next week.

Cheers,
Neil Gomes
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