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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsCockpit CompetitionSuper Cockpit Football Fighters [FINISHED]
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Author Topic: Super Cockpit Football Fighters [FINISHED]  (Read 45045 times)
genericuser
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« Reply #20 on: March 19, 2009, 10:54:03 PM »

What happens when you try the last version, agj?

(I'll try making it BPPlayer-free. If it works then, I might stop using it for the later versions.)

And yeah, I checked out how blood would look, and it didn't really fit. I'm not sure if tears would work instead, but probably not...  Undecided





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Fuzz
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« Reply #21 on: March 20, 2009, 12:34:49 AM »

I suggest mucus.
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fiber optic asparagus
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« Reply #22 on: March 20, 2009, 06:23:35 AM »

sweat.
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I have mooselike reflexes
genericuser
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« Reply #23 on: March 20, 2009, 06:26:40 AM »


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Batmanifestdestiny
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« Reply #24 on: March 20, 2009, 07:16:41 AM »

I like the overall game, but I noticed something, and yes...I'm going to be the dreaded idea man...:


1.if you hit down, even though it doesn't do anything, it still shows the hand moving down.  Could you make down a possible movement?

2.could you maybe make the character move a little bit faster?
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Fuzz
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« Reply #25 on: March 20, 2009, 04:48:05 PM »

v0.4 doesn't open for me, although v0.3 works fine. Maybe it's BPPlayer?
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agj
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« Reply #26 on: March 20, 2009, 09:31:05 PM »

What happens when you try the last version, agj?

I get the following:

Quote
---------------------------
blenderplayerbpp.exe - Application Error
---------------------------
The application failed to initialize properly (0xc0150002). Click on OK to terminate the application.
---------------------------
OK   
---------------------------
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Fuzz
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« Reply #27 on: March 20, 2009, 09:37:48 PM »

What happens when you try the last version, agj?

I get the following:

Quote
---------------------------
blenderplayerbpp.exe - Application Error
---------------------------
The application failed to initialize properly (0xc0150002). Click on OK to terminate the application.
---------------------------
OK   
---------------------------
I get the same thing.
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genericuser
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« Reply #28 on: March 23, 2009, 09:27:01 AM »


Download Super Cockpit Football Fighters v0.41
AKA the "so that didn't work very well" edition

  • BPPlayer has been scrapped.
  • You can now drop OGGs/MP3s directly in the "music" folder instead of renaming everything.
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mirosurabu
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« Reply #29 on: March 23, 2009, 11:33:28 AM »

Probably an awesome stuff. I have to give it a proper try (i.e. with a friend). Smiley

What could make it a little bit better? Hmm... Maybe an AI, or maybe not, if it's too stupid.
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genericuser
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« Reply #30 on: March 23, 2009, 12:24:32 PM »

Probably an awesome stuff. I have to give it a proper try (i.e. with a friend). Smiley

What could make it a little bit better? Hmm... Maybe an AI, or maybe not, if it's too stupid.

I'm not sure how I'd do an AI for this game; however, a singleplayer training mode wouldn't be impossible to make  Wink
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Fuzz
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« Reply #31 on: March 23, 2009, 03:43:51 PM »

The game works fine now but the music doesn't. Shrug
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genericuser
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« Reply #32 on: March 23, 2009, 10:28:15 PM »

The game works fine now but the music doesn't. Shrug

I thought I fixed that.  Sad

The solution to that ATM is to install PyGame(and possibly Python).  Shrug

I'm working to fix that, though. (Did you see any errors in the console window?)

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Fuzz
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« Reply #33 on: March 23, 2009, 10:43:48 PM »

I got this:
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genericuser
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« Reply #34 on: March 23, 2009, 10:58:09 PM »

Huh, weird. I'm not sure what could've caused that   Undecided

Try running the game as an administrator, maybe?
« Last Edit: March 23, 2009, 11:04:29 PM by genericuser » Logged
Fuzz
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« Reply #35 on: March 23, 2009, 11:31:29 PM »

...There's only one account on the computer.
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agj
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« Reply #36 on: March 24, 2009, 01:12:03 PM »

I'm not sure how I'd do an AI for this game

How about making the character just follow a point above the ball if he's closer to the opponent's goal, and a point behind the ball if he's closer to his own goal? Add some randomness and it might work.
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genericuser
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« Reply #37 on: March 24, 2009, 01:57:40 PM »

I'm not sure how I'd do an AI for this game

How about making the character just follow a point above the ball if he's closer to the opponent's goal, and a point behind the ball if he's closer to his own goal? Add some randomness and it might work.

That might work; however, I think a "tennis cannon" type of singleplayer mode would be easier to do, and potentially a bit funnier than scoring easy goals against the computer.
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Fuzz
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« Reply #38 on: March 27, 2009, 05:46:56 PM »

Just played it for a couple of hours with my friends (they like it that much) and their responses included:

"This game is awesome"
"I love the graphics"
"All the bugs make it funny"

etc. Hand Thumbs Up Left Smiley Hand Thumbs Up Right
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genericuser
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« Reply #39 on: March 28, 2009, 12:06:39 AM »

Just played it for a couple of hours with my friends (they like it that much) and their responses included:

"This game is awesome"
"I love the graphics"
"All the bugs make it funny"

etc. Hand Thumbs Up Left Smiley Hand Thumbs Up Right

 Grin Hand Thumbs Up Right
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