Demo, Trailer and a Greenlight!
Good news, everyone! We worked hard over the last two months and finally finished
our first demo! (technically second, but the first one was a buggy game for Ludum Dare) And we are happy to share it with you all! We have new puzzles, new UI, new music and even a reward system! Now it looks more like a game.
You can download it on indieDB, itch.io or gamejolt.We also made a trailer for our game. It even has a voice over!!
You should definitely check it out:
And the main event of the week for us –
Steam Greenlight! Since we have a demo and a trailer we decided to show it all to players on Steam and look at their reaction. So far, everything is going quite good, but a couple of additional votes wouldn’t hurt!
And since it’s our first Greenlight… oh man, it’s harder than I expected! A lot of problems happened even before the Greenlight page was launched. We got some worrying comments in the first few minutes regarding copyright problems, but we’ve cleared it all out and now just try to understand if players even like our game. Judging by the comments, half of them do and half of them don’t. That’s harsh, but perfectly understandable. Overall, it’s a hard journey.
However, we also learned a lot. We added a system to collect player stats from our demo, so we can find out how they play the game and what is broken. The system works perfectly and we’re receiving all kinds of (anonymous) user data. It’ll really help to improve the general experience of the game.
If someone wants even more inside information – we will happily tell you more