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Limbicnation
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Stuck between Polygons


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« on: September 11, 2015, 10:42:41 PM »




I'm currently working on a Game (in Alpha stage) which involves, simulation, Sound Analysis and mesh object alteration based on the current sound. The story is non – linear, unsuspecting and reinventing logic. (A,B) (B,A) A,D) (D,B) etc. Also check for updates on this tumblr: http://droughtgame.tumblr.com/

||CREDITS||

This is an experimental Game By Gero Doll (aka Limbicnation) - http://www.limbicnation.com/
Created with Jibran Syed responsible for programming - https://jibransyed.wordpress.com/
Olivier Girardot – responsible for Sound design & Composing - http://www.ogmusik.com/
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