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April 18, 2024, 02:25:10 PM

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsCockpit CompetitionRow, Damn You, Row!
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ChrisFranklin
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« on: March 02, 2009, 06:47:48 PM »

AKA "You Have to Drive the Viking Slave Galley."

Note that all art is temporary, and hopefully I can de-assify it as I go on (time warranting).



I'm not entirely satisfied with the core gameplay yet - whipping slaves is fun thanks to the metaphor of making people do all the hard work, but ultimately you're just raising/lowering your position.  The meta-game I'm planning involving choosing which villages to raid for what resources could help that a bit, but I'm going to either have to do something pseudo-clever with the obstacles you need to face in the minimap or I'll need to make managing these slaves more interesting than an effort/health tradeoff.

More mediocrity to follow.



Today's accomplishment: Your slaves now indicate health via lacerations rather than transparency

« Last Edit: March 02, 2009, 08:17:08 PM by ChrisFranklin » Logged
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« Reply #1 on: March 02, 2009, 07:14:15 PM »

Maybe the Norse legends are trying to stop you.

Also, maybe you can whip some other guys to attack baddies.
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Fuzz
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« Reply #2 on: March 02, 2009, 08:17:16 PM »

Can you summon Thor to come and zap slaves or smite them with a hammer?
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Alehkhs
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...why not?


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« Reply #3 on: March 02, 2009, 10:55:56 PM »

Haha!

As a rower myself, this game is truly awesome.

Looking forward to breaking some backs...
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fiber optic asparagus
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« Reply #4 on: March 07, 2009, 11:41:58 AM »

So do you steer by adjusting the speed of each of the rowers? Also, Oregon trail-like towns?
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ChrisFranklin
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« Reply #5 on: April 05, 2009, 04:41:34 PM »

Unfortunately, due to some utter insanity and 50+ hour work weeks as of late, I'm not going to be able to finish the game up to a level I'm comfortable with submitting.  I'm still putting up what I have for the curious, but what's here is absolutely half-finished - expect bugs, missing content, and lots of repetition.

Download Incomplete Pre-Alpha

Anyways, here's hoping I won't be pulling insane shifts during the next compo.  I look forward to playing all the other entries!
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