Hello! I am working on a small game for video game elective course and would like some critique on my models. I have only been 3D modeling for about a month. The game's style is supposed to be somewhat cell shaded with bright colors. Please let me know what you think, and how I can improve.
Here is the main character of the game, he is a chameleon. He currently does not have any textures, mainly because I am not sure what to add.
Here is another character that is a tropical bird. The textures I have added are very basic. I want to add details, but UV mapping and texture stretching is something I am working on mastering.
And last but not least, a rock. I've used this as a way to learn to use texturing better. But still trying to add more details.
I have been looking at many other sources while working on this, but learning to apply them correctly comes with time.
Thank's for your input.