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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)CreativeOpinions please: which looks best?
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martian_automaton
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« on: October 09, 2015, 12:42:43 AM »

I have a whole bunch of visual styles for a game I'm working on. If you have the time, please look at these screenshots and tell me which you think looks best. I like style 2 and 1, by my friends think style 5 is better. Please give me your honest opinion. Thanks!

Here is the album
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Schoq
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« Reply #1 on: October 09, 2015, 08:21:50 AM »

in general I don't know if you want so much visual distortion as your default display mode?
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Cobralad
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« Reply #2 on: October 09, 2015, 08:39:44 AM »

is it supposed to be a punky acid anti-aesthetics?
pixely cracks look super out of place compared to a super hi-poly gun.
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martian_automaton
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« Reply #3 on: October 09, 2015, 08:51:47 PM »

is it supposed to be a punky acid anti-aesthetics?
pixely cracks look super out of place compared to a super hi-poly gun.

Thanks for the input.
I agree, I was thinking of changing the texture style from low res to high if it better suited the style. I'm still experimenting with various looks so I know what direction to go in.
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martian_automaton
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« Reply #4 on: October 09, 2015, 08:53:24 PM »

in general I don't know if you want so much visual distortion as your default display mode?

Thanks. I really like the dithered look but this is the biggest argument against it. Maybe I should just go for the clean look.
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Carpetwurm
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« Reply #5 on: October 10, 2015, 06:46:01 PM »

Styles 3, 4, and 5 look pretty good. Well, other than the blurry HUD in 3 and 4.
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Zorg
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« Reply #6 on: October 11, 2015, 02:19:41 AM »

I'd prefer smooth shading, high res textures and maybe a more flat design hud? I'm not a fan of the white outlines. I like the 'empty' bright rooms with colored highlights. It reminds me of Mirror's Edge. You could mix them with darker-colored rooms in different areas.

In numbers: mix style 1, 5 and 6.
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