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TIGSource ForumsCommunityDevLogs✿ Homegrove: like (Mario+Kirby)/(Metroid*Zelda)
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Author Topic: ✿ Homegrove: like (Mario+Kirby)/(Metroid*Zelda)  (Read 33475 times)
th3shark
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« Reply #140 on: September 16, 2016, 04:51:52 AM »

Cool, liking all the actions the little guy can do.  Especially the vegetable yank, I haven't seen anything like that in a long time.  I hope all the different actions aren't too overwhelming.
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hutty
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hi


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« Reply #141 on: September 16, 2016, 05:20:30 AM »

This is looking amazing so far.
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AaronTooNerdy
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« Reply #142 on: September 18, 2016, 11:29:38 AM »

Little Walker was good, HomeGrove looks great, and Flip is a top tier developer. Everyone should follow his devstream and his twitter and all that jazz.
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flipswitchx
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« Reply #143 on: September 21, 2016, 08:46:03 PM »



Myup, using snes controller on the config section. Might lead to some confusion \( '-')/ oh well
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flipswitchx
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« Reply #144 on: September 21, 2016, 09:04:16 PM »

Cool, liking all the actions the little guy can do.  Especially the vegetable yank, I haven't seen anything like that in a long time.  I hope all the different actions aren't too overwhelming.
Well, let's see, theres a jump button (most used), item button (boomerang, bomb, etc), ability button (fire etc), and grab/throw (R) button.

That might sound confusing but I'm really trying my hardest to make actions as intuitive as possible!

For instance, Brown has a sand-attack type move that activates simply when you turn around at sufficient speed, and a stomp move that is just DOWN in the air.

Climbing ladders, talking to NPC's, and entering doors is UP, for instance.

Grabbing ledges happens automatically, and then you simply jump to get up from the ledge.

You can customize controls as well, so that should help.  Durr...?
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JobLeonard
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« Reply #145 on: September 22, 2016, 01:09:21 AM »

"press a button, ya goof"
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flipswitchx
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« Reply #146 on: October 07, 2016, 11:32:50 PM »



So many little items!
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JobLeonard
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« Reply #147 on: October 08, 2016, 12:40:58 AM »

Nice Zelda reference
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flipswitchx
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« Reply #148 on: October 08, 2016, 02:19:01 AM »

Nice Zelda reference
WHICH ONE?! Tongue
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JobLeonard
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« Reply #149 on: October 08, 2016, 05:37:46 AM »

YES
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flipswitchx
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« Reply #150 on: November 04, 2016, 10:32:57 AM »

The last few weeks I've been doing menu's and stuff that isn't super GIF-able, so instead I just wanted to show some concept sketches.

 Beer!
« Last Edit: November 22, 2016, 12:41:43 PM by flipswitchx » Logged

JobLeonard
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« Reply #151 on: November 04, 2016, 12:06:20 PM »

 Kiss
Do you have any more of them concept sketches?
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Retroopla
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« Reply #152 on: November 06, 2016, 02:18:09 PM »

Nice gameplay! Zelda as sort of inspiration is always good :D
I want to see more  Blink Blink
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flipswitchx
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« Reply #153 on: November 17, 2016, 12:21:42 PM »



Finally got a new gif. Nice little stroll through what it shaping up to be town Beer!
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JobLeonard
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« Reply #154 on: November 17, 2016, 12:31:53 PM »

You somehow keep finding ways to make me love this game more and more. And I haven't even played it.
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flipswitchx
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« Reply #155 on: November 19, 2016, 01:25:31 PM »

Chickeeeeeeeeeez!



Maybe went a little overboard on the feathers.
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Silkworm
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« Reply #156 on: November 19, 2016, 02:10:51 PM »

Chickeeeeeeeeeez!



Maybe went a little overboard on the feathers.

Haha  Cheesy, will they start attacking you zelda style too?
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diegzumillo
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This avatar is so old I still have a some hair


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« Reply #157 on: November 19, 2016, 02:16:22 PM »

Damn, that chicken looks traumatized!
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flipswitchx
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« Reply #158 on: November 22, 2016, 10:30:15 AM »



Charge punch blast. Might be TOO awesome.
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JobLeonard
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« Reply #159 on: November 22, 2016, 11:27:13 AM »

I rate this gif...


No but seriously, his facial expressoin is so :| that I'm getting a One-Punch Man vibe from it.. and I love it <3
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