Gif time yay.
So I've been boiling some things down, and yet expanding on others. As a project goes on you tend to realize what the most important aspects of it are, or at least what are the most in line with what you want.
So it's time for a couple tidbits. For example, I've removed the brown color and the element of earth from the obtainable ability types, but fear not! for he lives on. At the beginning of the game there will be a choice for your default color; they will be orange, brown, pink, and light grey. The most important ability from earthguy will be kept, the ground pound.
Okay on to some gifs:
Whats goin' on here? Well I've replaced shuriken temporarily with stones. They're going to be the default projectile. You now have ammo and can pick them back up after throwing them, but don't worry im sure there will be bunches of them just laying around. This also means the axe will most likely be getting the axe
as throwing stones fulfill the same roll, but are more aim-able and fit the character/setting a little better. The shuriken will most likely return though, as they fly straight and fast, fulfilling a different tool niche.
Next!
Small items are now tossable! Toss them on another character, or use one for bait perhaps, the possibilites are e-well, kind of limited, but hey I think it's neat.
That's it for now. I'll try to write more like this from now on, thanks for checkin' it out!