Logbomb
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« Reply #40 on: May 31, 2016, 09:15:52 PM » |
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Now that is some news! Awesome, can't wait for the big reveal and to get some more details. So incredible that you are able to use the Wonder Boy name!
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chrisDeneos
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« Reply #41 on: June 02, 2016, 06:38:21 AM » |
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Congratulation, the game looks stunning and your trailer is awesome ^^
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Superb Joe
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« Reply #42 on: June 02, 2016, 06:47:34 AM » |
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now i'm not one to heap praise on people that aren't myself, but holy shit
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Omar
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« Reply #43 on: June 02, 2016, 07:57:29 AM » |
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So sorry everyone that we haven't posted much to this thread as intended. Since October I've been days and night working on it, it's been crazy. I still hope to publish more contents eventually! For now I am going to sleep..
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beetleking22
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« Reply #44 on: June 02, 2016, 08:33:22 AM » |
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Woah that looks something else! Amazing.
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FK in the Coffee
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« Reply #45 on: June 02, 2016, 08:54:53 AM » |
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I'm speechless. The dedication that you've put into making this game a reality is staggering, and the game itself looks gorgeous. Give yourself a huge pat on the back, seriously.
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sidbarnhoorn
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« Reply #46 on: June 02, 2016, 10:04:01 AM » |
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Wow awesome! This looks great following! Good luck with the development.
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gimymblert
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« Reply #47 on: June 02, 2016, 12:03:36 PM » |
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surt
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« Reply #48 on: June 02, 2016, 01:11:36 PM » |
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Yes.
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Logbomb
Level 0
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« Reply #50 on: June 02, 2016, 01:26:05 PM » |
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Wow, this is fantastic! Really enjoying the style of the graphics and the overall sense of fun. Great work so far guys!
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gimymblert
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« Reply #51 on: June 02, 2016, 01:47:51 PM » |
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understand the legacy
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MegaTiny
Level 1
Wew lad
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« Reply #52 on: June 02, 2016, 02:55:50 PM » |
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Oh man I saw this on Eurogamer today and didn't realise it was you guys. I came here to see whether you'd continue with your own project regardless and flipping heck it's only bloody you lot isn't it?
Well done!
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DuskedSky
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« Reply #53 on: June 02, 2016, 03:02:24 PM » |
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That animation tho, it's beautiful!
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surt
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« Reply #54 on: June 02, 2016, 04:03:58 PM » |
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So what's the deal with licensing the WB/MW IP? Is this just a one off or will there be brand new MW games presuming this is a financial success?
How far along is development? Is the game-play footage in the trailer actually in-engine or just mocked up?
Also I do hope there will be an option to pump up the colourfulness of the graphics to SMS level garishness. Colours are a bit drab to my eyes as is, but still looks a magnitude better than Monster Boy.
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Fenrir
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« Reply #55 on: June 02, 2016, 11:29:54 PM » |
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Beautiful trailer guys! Nice to see you here!
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Omar
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« Reply #56 on: June 03, 2016, 03:34:31 AM » |
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Thanks everyone for the kind comments! Answering a few bits here. So what's the deal with licensing the WB/MW IP? Is this just a one off or will there be brand new MW games presuming this is a financial success? Hard to predict the future! For now we are doing this one. The deal is in the hands of DotEmu/LAT so it's difficult for me to comment on it now. How far along is development? Is the game-play footage in the trailer actually in-engine or just mocked up? This all proper in-engine game-play footage. I also would like to point out as with every game development it is still unfinished so we hope it will look better eventually. Also I do hope there will be an option to pump up the colourfulness of the graphics to SMS level garishness. Colours are a bit drab to my eyes as is, but still looks a magnitude better than Monster Boy.
Wait and see
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Superb Joe
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« Reply #57 on: June 03, 2016, 03:56:43 AM » |
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i'm afraid i have to ask the hard questions about the intricate technical and legal side of things:
1. will there be passwords?
2. what will the password WE5T 0NE 0000 000 do
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Omar
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« Reply #58 on: June 07, 2016, 03:21:20 AM » |
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1. I am trying, really! Not sure yet. 2. It will do this: PSWD_OLD DB 'WE5T0NE0000000' PSWD_NEW DB 'MKWHWBZTY3J0GP'
LD HL,PSWD_OLD LD DE,PSWD_BUF LD B,14 0100$: LD C,(HL) INC HL LD A,(DE) INC DE CP C JR NZ,0250$ DJNZ 0100$ LD HL,PSWD_NEW LD DE,PSWD_BUF LD BC,14 LDIR 0250$: RET
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gimymblert
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« Reply #59 on: June 07, 2016, 08:31:38 PM » |
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1. I am trying, really! Not sure yet. 2. It will do this: PSWD_OLD DB 'WE5T0NE0000000' PSWD_NEW DB 'MKWHWBZTY3J0GP'
Load PSWD_OLD into HL Load PSWD_BUF into DE Load 14 into B label 1: Load contenu de HL into C Increment HL Load contenu de DE into A Increment DE Compare C to above Jump to label 2 if above instruction not 0 Decrement above if not 0 jump to 0100$ Load PSWD_NEW into HL Load PSWD_BUF into DE Load 14 into BC repeat instruction label 2: return I have no fucking idea what's that edit: Oh it's freaking z80, there therefore a lot of non sense in the translation lol
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« Last Edit: June 07, 2016, 08:46:38 PM by gimymblert »
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