InfernoSoul
Level 1
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« Reply #100 on: May 13, 2017, 05:50:56 AM » |
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The final boss of Underworld Dungeon has been added! Hades can teleport and throw his bident very quickly towards the player. He can also summon enemy minions from every biome as well.
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DireLogomachist
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« Reply #101 on: May 13, 2017, 09:55:51 AM » |
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Cool! Is the game close to completion?
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Living and dying by Hanlon's Razor
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InfernoSoul
Level 1
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« Reply #102 on: May 18, 2017, 10:12:35 AM » |
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@DireLogomachist Yep! It's nearing completion. I added an items-unlocked page: Also finished the sprites and animations for the new "Bandit" class! Minor Change: Added healing numbers when the Bone Armor "life steal" effect happens.
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« Last Edit: May 18, 2017, 07:50:32 PM by InfernoSoul »
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InfernoSoul
Level 1
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« Reply #104 on: May 31, 2017, 07:49:09 AM » |
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@kalyrical Thanks a lot! Here's what I've been working on these past weeks: - Tiered Shields Tiered shields now have different damage reduction. Previously, the wooden shield blocked 100% of damage. Now the wooden blocks 70%, iron blocks 80%, gold blocks 90%, and dark blocks 100%. I've also changed how the crafting of metal armor and weapons works. Instead of adding 2 gold ingots to a wooden helmet to make a gold helmet, you have to add 2 gold ingots to an iron helmet. This way, it makes it harder to craft the better metal-tiered gear and gives advantages to classes that start off with the better armor or weapon. For example, the warrior class is a "tanky" build that starts with an iron helmet and iron shield which can be upgraded to the gold tier immediately while the bandit class starts off with a leather helmet that must be upgraded to iron before gold. - Bandit Class Added the starting items for the Bandit Class: A wooden shield, a leather helmet, and an iron sword. The Bandit starts off with 800 max health compared to the Warrior's 1000, but has 1100 max stamina while the Warrior only has 900 max stamina. Furthermore, the Bandit starts off with a further/better dash than the Warrior. - Minimap Tracker I added a minor change that allows you to see where the boss key is upon spawning.
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InfernoSoul
Level 1
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« Reply #105 on: June 06, 2017, 08:05:59 AM » |
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Redid the teleporter staff so that it creates a visible bounding box that follows the mouse and doesn't go out of bounds (which was possible previously). Also made the recovery time 0 seconds so that the staff is actually practical in combat. Minor Stuff: - Added more room types for the Crystal Depths and Mossy Caves biome
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InfernoSoul
Level 1
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« Reply #106 on: June 08, 2017, 08:53:57 AM » |
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Added the Cornucopia item. It reveals the boss key location on the minimap and heals the player for 200 HP. Quite happy with the horn-blowing animation that it plays.
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InfernoSoul
Level 1
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« Reply #107 on: June 13, 2017, 10:15:03 AM » |
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Added a new enemy for the Snowy Hollows biome. When the enemy hits the player, the player becomes frozen and has a temporary 50% speed decrease.
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InfernoSoul
Level 1
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« Reply #108 on: June 14, 2017, 10:41:42 AM » |
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Created another new enemy for the Snowy Hollows biome. This time, it's a spider that creates ice spikes wherever it crawls.
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freank
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« Reply #109 on: June 15, 2017, 12:40:47 AM » |
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Cool! The animations are perfect!
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My last game: Supporter of
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InfernoSoul
Level 1
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« Reply #110 on: June 17, 2017, 10:31:47 AM » |
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@freank Thank you! Another new enemy for the Snowy Hollows biome:
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InfernoSoul
Level 1
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« Reply #111 on: June 27, 2017, 10:54:12 AM » |
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I've been working on a bunch of stuff these past few days since school is finally over. Added the Hades Bident, a god item that pierces through enemies and returns to the player. Added a new class: the Hunter. Starts off with an Iron Spear, a shield, and some leather armor. Added a Bone Charm that increases your max health by 100. Also added a Bottle of Nectar that increases stamina regeneration and a Bottle of Gorgon's Blood that has a 50/50 percent chance to reduce max health by 100 or increase all stats.
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DireLogomachist
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« Reply #112 on: June 27, 2017, 06:43:54 PM » |
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Looking great!
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Living and dying by Hanlon's Razor
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InfernoSoul
Level 1
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« Reply #113 on: June 29, 2017, 08:50:59 AM » |
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@DireLogomachist Thanks man! Today I created 2 new items: - Burning Torch (a symbol of Ares) Increases damage. - Talaria (The winged sandal of Hermes) Increases speed. And, something I thought was pretty cool
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InfernoSoul
Level 1
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« Reply #114 on: July 07, 2017, 05:25:35 AM » |
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I've added quite a lot of stuff since the last post. - Finally got around to making an options menu. - Changed crafting so that you don't have to press the "equal button" to craft. Now, you just have to put the crafting materials in the slots and the product would show up automatically, which is more intuitive. - Added more health upgrade items: Raven's Feather and Scallop Shell. They both increase your max health by 100.
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VampireSquid
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« Reply #115 on: July 07, 2017, 07:53:34 AM » |
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I am impressed. Seems very accessible and has a nice style.
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InfernoSoul
Level 1
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« Reply #116 on: July 11, 2017, 10:16:27 AM » |
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@VampireSquid Thanks! Added 2 new god items: - Zeus' Lightning Bolt - Summons lightning strikes where the cursor is. Only unlocked when you defeat the Ancient Warrior, the boss who summons lightning. - Crystal Shell - Creates an invulnerable shell when your stamina is at least half-full. However, while activated, stamina is drained continuously. Unlocks when you defeat the Crystal Guardian boss.
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InfernoSoul
Level 1
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« Reply #117 on: July 17, 2017, 06:47:07 AM » |
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New trailer is out for the game! Also made a website: https://infernosoul.github.io/
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« Last Edit: July 25, 2017, 03:39:34 AM by InfernoSoul »
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DireLogomachist
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« Reply #119 on: July 31, 2017, 11:18:45 PM » |
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Congrats on the release!
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Living and dying by Hanlon's Razor
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