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TIGSource ForumsCommunityDevLogsRoll The Number - Test version is available for download!
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Author Topic: Roll The Number - Test version is available for download!  (Read 556 times)
pietmichal
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« on: October 31, 2015, 04:33:24 AM »

Roll The Number
You can test it right now! Link is at the bottom of this post!

How game currently looks like:

Click for Vine!


What's this game about?

As the gif above shows. You have the number (from 0 to 99) to roll on the counter.
If you roll the given number you win. If not, you lose.
I'm planning to add some game modes.

Goals

It's my first "non-gamejam" project to finish and officialy release. I want to grow and I have to start from small projects to get to my bigger dream ideas. I thought that tapping mechanic will be boring to work with, so I thought that I will use swiping instead. We'll see how it works. I'm planning to release final version near December (I have secondary school certificate exams so it's hard to work on it constantly).

Devlog

I'll try to keep this devlog active posting new gifs, changelogs and download information. I think uploading vine-styled gifs is going to be more interesting while developing this kind of game.

libGDX
I'm developing this game using Java with libGDX framework which allows me to make game multiplatform, and it's easy for me to do stuff in it because my every game was made in it. The only problem is Windows Mobile port, maybe I'll port the game to C# and MonoGame.

Target platform's

Primary target's are Android and iOS. Windows Mobile port will be considered.

Download

Roll The Number is available right now in open alpha on Google Play. You can access it from here.
« Last Edit: November 03, 2015, 03:23:25 PM by Harsay » Logged

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pietmichal
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« Reply #1 on: October 31, 2015, 08:05:05 AM »

[31.10.2015][#01]

Changed colors and added vignette. Removed bugs in which you could block the counter.


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Quarry
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« Reply #2 on: October 31, 2015, 08:35:37 AM »

Why pixellated font?
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pietmichal
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« Reply #3 on: October 31, 2015, 09:40:22 AM »

It's a placeholder font.  Wink
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pietmichal
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« Reply #4 on: November 01, 2015, 03:31:01 PM »

[01.11.2015][#02]


Click for Vine!

  • Optimized rendering.
  • When you fail rolling the given number, counter comes back to 0 (look at gif)
  • Changed pointer from blue bar to triangle
  • Uploading updated version on google play

« Last Edit: November 01, 2015, 03:37:18 PM by Harsay » Logged

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pietmichal
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« Reply #5 on: November 03, 2015, 03:22:45 PM »

[04.11.2015][#03]


Click for Vine!

Most important changes:
  • Removed multitouch bug where player could move the counter to wanted value.
  • Changed font
  • You have to roll the number from 1 to 99
  • Changed how information about the number to roll is displayed. Now it's displayed as the part of the counter (see gif)
  • Lowered the friction when rolling

Uploaded the test version on Google Play. It should be available in few hours.
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