
What is Fingerspell?Fingerspell is a micro-puzzle sandbox with a sense of humor. It has been referred to as "slider abuse" or "slider hell," played by adjusting a number of sliders which control your character's hand. When a puzzle is completed the character casts a spell and may make silly hand gestures. The game-feel is loosely inspired by WarioWare in that the player will play through a number of small puzzles, each with a goofy or flamboyant win state, in order to complete a level pack.

The game will feature dozens of unlockable hands, environments, and spell effects the player can use to customize their own spells in the level editor. All levels in the game will be constructed with the game's level editor, which will allow players to create their own "spells" and "spellbooks" (levels and level packs) and share them with others.

The overall aesthetic will be inspired by old school prerendered computer graphics from games like Myst, Donkey Kong Country, and Starship Titanic. The current art is meant to give a rough impression of the intended style but is far from final.
Stills


Older GIFs (Pre-Alpha)


LinksPlaytesting & ReleaseThe game is intended to be released by February 2016 as a commercial product on Steam and Itch.io (most likely $5-10). Until then I'm aiming to get lots of feedback and playtesting should hopefully start in a few days. The core gameplay is completed and the level editor is functional, so as of now I'm focusing on designing the levels and controlling the difficulty curve as well as building out art assets and solidifying the style.
I'm looking forward to hearing any feedback! Right now my greatest challenge is coming up with interesting and engaging levels and themes throughout the game while maintaining a solid learning curve. My goal is to create a charming and relaxing game that doubles as a customizable art and animation toy.
EDIT: 11/20/2015, updated some info and swapped out some pictures. Check back soon for more updates!