gimymblert
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« Reply #60 on: November 11, 2015, 09:48:33 PM » |
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I don't think they've said anything about the main character's gender though. It might be implied that he's a guy, but I don't know, he looks more like a monster than a human so maybe it could be left ambiguous?
Or maybe add a choice of hair? (beard or long flowy hair, possibly both at the same time?)
I was really thinking about the humping style, standing forward thrusting is more male oriented, twerk is another possibility
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ProgramGamer
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« Reply #61 on: November 11, 2015, 09:50:33 PM » |
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Ah, that's true. It's one of those things you don't really realize or think about very often when you're a guy.
Also I'm very inexperienced with these sorts of things...
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Conker
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« Reply #62 on: November 11, 2015, 09:59:06 PM » |
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fuck man i need a new chair, this one is hella broken
fuck ikea chairs
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chairfucker
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« Reply #63 on: November 11, 2015, 10:00:19 PM » |
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I don't think they've said anything about the main character's gender though. It might be implied that he's a guy, but I don't know, he looks more like a monster than a human so maybe it could be left ambiguous?
Or maybe add a choice of hair? (beard or long flowy hair, possibly both at the same time?)
I was really thinking about the humping style, standing forward thrusting is more male oriented, twerk is another possibility We'd like to support wearing a nice ol betty wig and other delights. Someday. And we absolutely want to support twerking.
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Galeth Games
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« Reply #64 on: November 12, 2015, 03:37:24 AM » |
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why "final boss" is it a battle?
Never done S&M with a pissed off granny?
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YaW
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« Reply #65 on: November 12, 2015, 04:04:05 AM » |
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The name says it all... 
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LTPATS
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« Reply #66 on: November 14, 2015, 10:20:12 AM » |
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This looks fantastic! Was gonna post earlier when I first saw the thread but I forgot to until I saw "chairfucker" pop up in my GameJolt feed.  Really looking forward to seeing how this gets fleshed out. Will there be any pre-release playtesting?
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chairfucker
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« Reply #67 on: November 15, 2015, 11:08:37 AM » |
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Will there be any pre-release playtesting?
Fer sure. Definitely private ones before anything public I think. PM me if you're interested. A random experiment with physics and one of the wooden chairs:  Wooden chair was not very impressed despite being blown away. 
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Conker
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« Reply #68 on: November 15, 2015, 12:13:04 PM » |
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Voltz.Supreme
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« Reply #69 on: November 15, 2015, 03:00:51 PM » |
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El-Metallico
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« Reply #72 on: November 19, 2015, 03:43:19 AM » |
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Graphics and animtaions are really awesome, you could do interesting game instead of this.
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chairfucker
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« Reply #73 on: January 14, 2016, 04:51:37 PM » |
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Hello again world. Hopefully everyone has successfully survived the nuclear holiday apocalypse.   We've been busy with "interesting" normal work aka boring stuff that keeps us alive. A lot of the development has been on under-the-hood things like chairs getting all upset and threatening to stop answering your calls if you can't even manage to fuck a chair right.  Eventually you might just be looking for anything to hook up with..    But even they might have a breaking point 
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Conker
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« Reply #74 on: January 14, 2016, 05:20:50 PM » |
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shit
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Canned Turkey
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« Reply #75 on: January 14, 2016, 05:23:55 PM » |
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I though this had died already. Oh well.
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Conker
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« Reply #76 on: January 14, 2016, 06:31:41 PM » |
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Oh well? PSH this games great
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Ohmnivore
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« Reply #77 on: January 14, 2016, 11:58:31 PM » |
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Oh my god the things you do to that thrash can  As much as people whined about Goat Simulator and the like being a stupid fad, I thought they were the funniest thing ever. Guess what? This is magnitudes funnier than Goat Simulator! You will have 0 trouble finding Youtubers to promote your game, and I think it'll even work great with word of mouth. I'm really looking forward towards this game's release. Keep it up! 
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Excy
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« Reply #78 on: January 15, 2016, 08:37:11 AM » |
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So um... wheelchairs?
Sorry.
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chairfucker
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« Reply #79 on: January 15, 2016, 12:41:23 PM » |
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Heh, thanks Conker & Ohmnivore. Also, Canned Turkey is going in the chair profile generator now.  So um... wheelchairs?
Sorry.
 Haaa, y'know, generally so far if we find an idea that produces this reaction we know we need to try putting it in the game.
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