I was wondering if i would be alone to do this; i thought it my be interesting to do a rendition of game art. A bit in the vein of the character rendition thread but to expand it to a simple game.
I explain my idea.
we start with lets say an arkanoid type game, so basically you have to do the art for it; your own way but with some constraint like using only 32x32 tile and 64x32 for the pad etc but for the rest, its a free for all.
The goal is to keep it simple, unless you want to make it complicated
So no 3D, no MMORPG-gargantuesk-amount-of-art-asset to create.
Basically its a "what if" you were the Art Director behind tetris, pong, arkanoid, what would it look like? a gore quakey them for Tetris? an organic level for Pong? you get the idea.
I dunno why but a art comp could be fun for those who can code or use gameMaker/MMF/Construct and thus cannot enter normal comp.
And yeah i have to say it, i had this idea after the "when polygon and pixel make love" thread and after i saw the tetris clone "Stacker" by one of TIG user.
I'm really sorry i can't remember is name.
So i'm i the only guys dumb enough to find it fun or we can try it?
is you are interrested you can pitch in some idea.