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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsOxygine C++ Tutorials?
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Author Topic: Oxygine C++ Tutorials?  (Read 3257 times)
cxsquared
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« on: December 09, 2015, 08:04:19 AM »

Oxygine (http://oxygine.org/) seems like a good framework to use but I can't seem to find any actual game tutorials besides the wiki and some samples. Are there any good tutorials out there that just make a basic game so I can get a better idea on how to structure my code?
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Polly
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« Reply #1 on: December 09, 2015, 10:51:56 AM »

Never heard of Oxygine ... even though it looks familiar Undecided

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cxsquared
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« Reply #2 on: December 10, 2015, 10:07:28 AM »

I'm really liking it so far. The framework is similar to Flash with the stage/actor relation ships and it has event callbacks. But since it's in C++ it allows for super flexibility. The creator of it is also super active on github and always updating it. It seems really promising for someone like me who knows Flash but wants to learn a lower level language.
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