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TIGSource ForumsDeveloperAudioGame Audio Analysis Episode 2: Layering
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MikeThalAudio
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« on: December 23, 2015, 06:27:59 PM »

Hey everyone!

I’m finally back with the second episode of my Game Audio Analysis Series.  I posted the first episode on looping about a month ago, and now I’m back with some ways to make your loops more interesting.  As always feel free to leave a comment below, on YouTube, reach out to me via PM, Twitter, or my website.  Enjoy!



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"Sound is a vessel to express emotion"
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