Cover Contest is a cynical survival game set in the Fashion Industry
It's a game about dreams, the constant search for a job and the connected lowering of expectations
The player has to interpret vague job annonces to decide how he wants to present himself and how much the job is worth it
The player tries to get on the cover of a new model magazin.
Features
- Make money by doing all kind of jobs, in which your body serves as application and tool -
- Use your money to: Change your look -> get better jobs -> make more money -> ... -
- Make risky or morally decisions. How much do you really want to be on that cover? -
How will the game work?The game will be split into two sections.
On one side the player can make changes with his body and sees in which conditions his individually body parts are.
These changes and options will be presented by a creepy collage of photos (like the cover above).
On the other side, the player can search for jobs on a randomly generated jobsection of a newspaper.
The casting and job themself function more like a text-adventure.
Why am I doing this gameI don't know anything about the fashion industry, but I want to make a game about job-searching. The job-type model works good because of the visible application in form of a body or face and the need to constantly apply. I also want to get better with UI and want to try a few interesting things with it in this game.
By:
https://twitter.com/SvenAhlgrimmRelease: 2016
SinglePlayer
Platform: PC
Controls: Mouse
Engine: Unity
More informations and pictures of the game will follow.
I'm currently working on the random generated job section.