Why bother making a new idle pose when the one we have is already adequate? Why not work on making a different animation for him? It'd be a waste of time and effort to re-animate the new idle you made to make it look as dynamic as the previous one. Not to sound horribly mean, and it's great that you're interested in the project but we should focus on making new sprites rather re-doing ones that suffice.
I thought it wasn't adequate enough. About reanimating it really wouldn't take that much time, and it wouldn't be a waste of time because I'd enjoy to do it. Also, I made the positioning of cabadath's weapon on the previous stance if you remember, and I think I should have done a better job back then.
I want him to be a real character.
I really just wish I was there when it was decided so I could of voted.
I second that.