This is really neat! My only two points of feedback are that you might consider doing something to demonstrate depth, like maybe that shade of gray-ish purple is slightly darker the closer it gets to the camera and things further away are a little lighter, and if your color palette is going to be limited to those two colors (the purpleish gray and red) I would tweak them slightly to make it more intentional–like maybe by adding a tiny bit of red to the gray so they have unity.
Looking good!
EDIT: Also, fix the kerning on that sign.
Thank you for the detailed feedback, it's very much appreciated!
I completely agree with you about making depth more apparent and look forward to trying out your suggestion. Depth has been one of the challenges so far with this limited color palette. I will also look into adding in some more red to the palette, that's a good idea. Lastly thanks for pointing out the kerning, it completely slipped my notice.
I think it looks really good. Please show more. Different or inverse colors in particular scenes would make a big impression, i guess.
Thank you very much! I will definitely show more when there's more to show
So far all of my development time has been on the shaders and the construction of this one scene.
I agree with you about throwing in new colors to emphasize different objects or aspects of a scene. I will likely do this when I spot a good opportunity!
Thanks again to both of you, I will have new screenshots or video as soon as I can!