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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)Reducing memory allocations to avoid Garbage Collection on Unity
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Author Topic: Reducing memory allocations to avoid Garbage Collection on Unity  (Read 9405 times)
Grhyll
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« Reply #20 on: February 02, 2016, 12:20:45 AM »

Small world indeed, thanks for the explanation ^^
That video looks promising too! (But the link was already given at the end of my original post Tongue )
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