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April 23, 2024, 09:10:58 AM

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TIGSource ForumsCommunityDevLogsCyber Shadow - NES style ninja platformer
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Author Topic: Cyber Shadow - NES style ninja platformer  (Read 150855 times)
Pentadrangle
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« Reply #20 on: January 30, 2016, 04:08:56 PM »

The aspect of the game is absolutly LOVELY. I´m a Ninja Gaiden ultra fan, and I think that you nailed it.

I´m a chiptune composer, if you need a musician... hey, I´m here!

You can listen to some samples in my soundcloud:

https://soundcloud.com/pentadrangle

My twitter is @pentadrangle, if you want to contact me.
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migrafael
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« Reply #21 on: February 02, 2016, 03:38:23 AM »

Already posted on Screenshot Saturday to show my love for this. Posted again cause this is looking good. Great even!
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MekaSkull
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« Reply #22 on: February 03, 2016, 05:21:21 AM »

Awesome, thanks migrafael. Been following your game too, it's rockin' !

Here's an enemy from the very beginning, a wrecked guardian enemy. Later you'll face a more functional version of this guy  Blink Blink
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shmupstick
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« Reply #23 on: February 04, 2016, 05:01:55 AM »

Really looking forward to playing this! Awesome looking and you seem t have some really nice ideas.
GG!
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MekaSkull
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« Reply #24 on: February 04, 2016, 11:14:51 AM »

Was a bit concerned about animating another humanoid character, but the boss is coming along:
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Alec S.
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« Reply #25 on: February 06, 2016, 02:10:58 AM »

This looks really good.   Ninja
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weckr
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« Reply #26 on: February 06, 2016, 03:24:15 AM »

Prettyyy. Maybe just a tid more swoosh and flair to basic attack animation?
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Quarry
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« Reply #27 on: February 06, 2016, 04:03:42 AM »

 Kiss
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MekaSkull
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« Reply #28 on: February 06, 2016, 02:21:51 PM »

Focusing on efficiency, I made this nifty little ruler to determine if a jump is going to be easy, medium or hard without actually starting the game.

Green - easy peasy
Orange - need to focus
Red - Pixel perfect jump
White - Comfortable ceiling height - don't want to bump into it all the time
Blue - Comfortable walk and drop distance

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jjhaggar
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« Reply #29 on: February 06, 2016, 02:46:32 PM »

Wow! This looks great! :D

I'm a great fan of Shinobi & Ninja Gaiden (the 2D ones), and also love Cyborg-themed games (and comics, books, etc), so you got me really looking forward to play your game! (preferably on Steam, all my games are there nowadays ^_^)

I hope wall jump is going to be one of the skills! That's one of my favourite ninja moves! I'll be watching the updates! :D

Keep up the good work! ;D
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diegzumillo
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« Reply #30 on: February 06, 2016, 09:12:19 PM »

I like everything about this. The art is great and the gameplay gifs show promise! Keep it up  Coffee

Also, I love your avatar.
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basementApe
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« Reply #31 on: February 07, 2016, 10:06:52 AM »

Lovely stuff! Ninjas rule supreme Ninja

I'm amazed at how fast you crank these out, and how tight everything looks already. Very nice Beer!
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HopFrog
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« Reply #32 on: February 07, 2016, 10:34:43 AM »

Looks rad  Grin
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MekaSkull
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« Reply #33 on: February 08, 2016, 11:56:25 PM »

Thanks everyone.

Lovely stuff! Ninjas rule supreme Ninja

I'm amazed at how fast you crank these out, and how tight everything looks already. Very nice Beer!

Construct 2 is very efficient with 2D games. It feels like I'm focusing on simply making content instead of wrestling with technical details. Ninja

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trialforce
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« Reply #34 on: February 09, 2016, 04:31:17 AM »

Really cool!

I really like to see a gameplay video!
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MekaSkull
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« Reply #35 on: February 09, 2016, 09:51:55 AM »

First time drawing anything other than pixels for this game
The player:


Apparitor:


Gameplay video will be shared once there's music and sound fx in  Ninja
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Dave_C
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« Reply #36 on: February 10, 2016, 07:08:12 PM »

I saw a post for this in the screenshot saturday thread, following - looks like my kind of game!
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MekaSkull
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« Reply #37 on: February 12, 2016, 02:15:44 AM »

Now working on the level select
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DrDerekDoctors
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« Reply #38 on: February 12, 2016, 04:57:31 AM »

This just keeps looking better and better. Smiley
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MekaSkull
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« Reply #39 on: February 15, 2016, 02:40:00 AM »

thx Dr Bro Fist Right
This is what happens when you enter a new transport node from the level select for the first time.
All the transports have been hidden from the machines and can only be activated by select humans.
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