Pentadrangle
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« Reply #20 on: January 30, 2016, 04:08:56 PM » |
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The aspect of the game is absolutly LOVELY. I´m a Ninja Gaiden ultra fan, and I think that you nailed it. I´m a chiptune composer, if you need a musician... hey, I´m here! You can listen to some samples in my soundcloud: https://soundcloud.com/pentadrangleMy twitter is @pentadrangle, if you want to contact me.
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migrafael
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« Reply #21 on: February 02, 2016, 03:38:23 AM » |
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Already posted on Screenshot Saturday to show my love for this. Posted again cause this is looking good. Great even!
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On STEAM »
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shmupstick
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« Reply #23 on: February 04, 2016, 05:01:55 AM » |
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Really looking forward to playing this! Awesome looking and you seem t have some really nice ideas. GG!
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Alec S.
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« Reply #25 on: February 06, 2016, 02:10:58 AM » |
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This looks really good.
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weckr
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« Reply #26 on: February 06, 2016, 03:24:15 AM » |
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Prettyyy. Maybe just a tid more swoosh and flair to basic attack animation?
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Quarry
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« Reply #27 on: February 06, 2016, 04:03:42 AM » |
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MekaSkull
Level 1
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« Reply #28 on: February 06, 2016, 02:21:51 PM » |
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Focusing on efficiency, I made this nifty little ruler to determine if a jump is going to be easy, medium or hard without actually starting the game. Green - easy peasy Orange - need to focus Red - Pixel perfect jump White - Comfortable ceiling height - don't want to bump into it all the time Blue - Comfortable walk and drop distance
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jjhaggar
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« Reply #29 on: February 06, 2016, 02:46:32 PM » |
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Wow! This looks great! :D
I'm a great fan of Shinobi & Ninja Gaiden (the 2D ones), and also love Cyborg-themed games (and comics, books, etc), so you got me really looking forward to play your game! (preferably on Steam, all my games are there nowadays ^_^)
I hope wall jump is going to be one of the skills! That's one of my favourite ninja moves! I'll be watching the updates! :D
Keep up the good work! ;D
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diegzumillo
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« Reply #30 on: February 06, 2016, 09:12:19 PM » |
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I like everything about this. The art is great and the gameplay gifs show promise! Keep it up Also, I love your avatar.
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basementApe
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« Reply #31 on: February 07, 2016, 10:06:52 AM » |
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Lovely stuff! Ninjas rule supreme I'm amazed at how fast you crank these out, and how tight everything looks already. Very nice
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HopFrog
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« Reply #32 on: February 07, 2016, 10:34:43 AM » |
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Looks rad
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MekaSkull
Level 1
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« Reply #33 on: February 08, 2016, 11:56:25 PM » |
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Thanks everyone. Lovely stuff! Ninjas rule supreme I'm amazed at how fast you crank these out, and how tight everything looks already. Very nice Construct 2 is very efficient with 2D games. It feels like I'm focusing on simply making content instead of wrestling with technical details.
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trialforce
Level 0
My Personal text!
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« Reply #34 on: February 09, 2016, 04:31:17 AM » |
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Really cool!
I really like to see a gameplay video!
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MekaSkull
Level 1
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« Reply #35 on: February 09, 2016, 09:51:55 AM » |
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First time drawing anything other than pixels for this game The player: Apparitor: Gameplay video will be shared once there's music and sound fx in
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Dave_C
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« Reply #36 on: February 10, 2016, 07:08:12 PM » |
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I saw a post for this in the screenshot saturday thread, following - looks like my kind of game!
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DrDerekDoctors
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« Reply #38 on: February 12, 2016, 04:57:31 AM » |
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This just keeps looking better and better.
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Me, David Williamson and Mark Foster do an Indie Games podcast. Give it a listen. And then I'll send you an apology. http://pigignorant.com/
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MekaSkull
Level 1
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« Reply #39 on: February 15, 2016, 02:40:00 AM » |
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thx Dr This is what happens when you enter a new transport node from the level select for the first time. All the transports have been hidden from the machines and can only be activated by select humans.
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