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TIGSource ForumsCommunityDevLogsCyber Shadow - NES style ninja platformer
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Author Topic: Cyber Shadow - NES style ninja platformer  (Read 147219 times)
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« Reply #220 on: April 22, 2017, 02:59:41 AM »

This is fantastic!
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« Reply #221 on: April 30, 2017, 07:41:56 AM »

Destroyed another ninpo extractor to free the 5th clan member, which means the game is half done.

Feels pretty crazy to have gotten this far.  Ninja
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« Reply #222 on: May 24, 2017, 12:46:52 PM »

The next level "Robot Factory" features a security system in case of pesky  Ninja s
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« Reply #223 on: May 24, 2017, 01:12:52 PM »

Now if you can just add some flying disembodied cybernetic Medusa heads to the game you will have delivered upon us all gaming nirvana.




I keep checking in on your project every now and again, lurking to see how it shapes up. You've done an awesome job, this hits every nostalgia nerve in my being. I absolutely loved the NES Ninja Gaiden and Shadow of the Ninja games. Keep up the good work!  CoffeeToast Right
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« Reply #224 on: May 24, 2017, 01:16:14 PM »

...Medusa heads...
Haha, for sure gonna drive some people mad in frustration. I'll try and make something that fits the theme. Maybe robot skulls that have wires for hair instead of snakes  Waaagh!
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« Reply #225 on: May 24, 2017, 01:34:26 PM »

make them elaborately animated octopuses so you can follow the traditional sine wave pattern but have it be less obviously just some random shit thats moving up and down
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« Reply #226 on: May 26, 2017, 09:07:45 AM »

this looks super juicy! i'm really digging his walk cycle, here's to hoping to next 50% comes along fairly briskly! I can see lots of people speed running this if it ends up being as awesome as it looks :D
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« Reply #227 on: June 26, 2017, 01:57:04 AM »

The game looks great. Can't wait to play this
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« Reply #228 on: June 26, 2017, 09:11:51 AM »

wow  My Word!

One friend o mine is going to love this game. Will keep an eye on it myself, looking awesome!

  Gentleman
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« Reply #229 on: June 26, 2017, 05:17:34 PM »

The art is incredibly authentic, that must have taken you a long time of studying and perfecting. Keep up the good work.
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« Reply #230 on: August 03, 2017, 02:36:37 AM »

A Ninja can't catch a break even in the train.
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« Reply #231 on: August 03, 2017, 07:13:44 AM »

Nice, I love the colors for that train fight!
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« Reply #232 on: August 03, 2017, 08:04:22 AM »

So this will be finished next month, right?

Great thanks!

...

Does that boss eat away more of the train over time?
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« Reply #233 on: August 03, 2017, 11:23:11 AM »

Spectacular!
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« Reply #234 on: August 03, 2017, 11:52:28 AM »

This is insanely good but pls fix the hoverbot thruster situation for my sanity :P
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« Reply #235 on: August 03, 2017, 12:19:03 PM »

Big thanks everyone  Ninja
The boss doesn't currently eat away at the train, but I'm itching to do some kind of re-awakening for it once it's beaten.
Also ready by next month?  Big Laff

About those drone thrusters, they're driving me nuts too, I'll have to do something about it.
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« Reply #236 on: August 03, 2017, 01:28:37 PM »

This is insanely good but pls fix the hoverbot thruster situation for my sanity Tongue
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« Reply #237 on: August 03, 2017, 02:31:12 PM »

Looks awesome. Can't wait.
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« Reply #238 on: August 03, 2017, 09:02:29 PM »

This is insanely good but pls fix the hoverbot thruster situation for my sanity :P
http://i.imgur.com/6DvUP8Q.gif
<3 <3
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« Reply #239 on: August 03, 2017, 09:44:06 PM »

Big thanks everyone  Ninja

Also ready by next month?  Big Laff


No, no, you misunderstood us. We want the game for YESTERDAY, so stop posting and get shit done!!!!  Cheesy Cheesy Cheesy
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