Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411421 Posts in 69363 Topics- by 58416 Members - Latest Member: timothy feriandy

April 18, 2024, 01:18:57 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)CreativeToday I created...
Pages: 1 ... 104 105 [106] 107 108 ... 115
Print
Author Topic: Today I created...  (Read 463047 times)
GalaethGames
Level 2
**



View Profile WWW
« Reply #2100 on: February 25, 2013, 04:19:58 PM »

playing around with a slightly alternate art style



right is best, right?

Yes, the other two look two blurred. nice work.
Logged

Armageddon
Level 6
*



View Profile
« Reply #2101 on: February 25, 2013, 10:02:15 PM »

playing around with a slightly alternate art style



right is best, right?

Yes, the other two look two blurred. nice work.
The right one still looks blurry, just turn off filtering entirely.
Logged

Ant
Guest
« Reply #2102 on: February 26, 2013, 05:25:39 AM »

cheers for your second opinion chaps Hand Thumbs Up Right
Logged
VortexCortex
Level 2
**


Engram Architect


View Profile WWW
« Reply #2103 on: February 26, 2013, 04:50:38 PM »

I agree, right is best, less filter or not (not more though, IMO).  Lookin good!



Temp window widgets, to test window skinning code.  The 'power' button is multi-function (min/max/close) + scroll handle, but it's still a bit large, methinks.



Finished a new and infinitely improved isosurface mesher - pardon the gif quality, can't seem to get it any smoother!

Neat!
Logged

migrafael
Level 3
***


Making games, two at a time


View Profile WWW
« Reply #2104 on: February 28, 2013, 03:02:03 AM »

Did some characters for an upcoming game. Also working on the icon.

Logged

On STEAM ยป
Ant
Guest
« Reply #2105 on: March 03, 2013, 11:26:10 AM »

spent the evening staring into an abyss

Logged
mono
Level 10
*****


View Profile
« Reply #2106 on: March 03, 2013, 04:48:39 PM »

Mock Anger
Logged

VortexCortex
Level 2
**


Engram Architect


View Profile WWW
« Reply #2107 on: March 05, 2013, 07:14:05 AM »

spent the evening staring into an abyss



Awe, that's sweet.  I like how you got the abyss to gaze also into you.

Where's the little Abyss Gazer?  Peekaboo! I see you.
Logged

Ant
Guest
« Reply #2108 on: March 05, 2013, 11:36:42 AM »

I SEE YOU TOOOOOO

Logged
Maud'Dib Atreides
Level 4
****


Obsessed with space


View Profile WWW
« Reply #2109 on: March 05, 2013, 09:54:47 PM »

i'm scared of it but I want to touch it at the same time :/
Logged

Guy: Give me all of your money.
Chap: You can't talk to me that way, I'M BRITISH!
Guy: Well, You can't talk to me that way, I'm brutish.
Chap: Somebody help me, I'm about to lose 300 pounds!
Guy: Why's that a bad thing?
Chap: I'M BRITISH.
Ridley
Level 0
***



View Profile
« Reply #2110 on: March 06, 2013, 04:51:43 PM »

i'm scared of it but I want to touch it at the same time :/

This is essentially what LSD (the game, not the drug) does to you 24/7.
Logged
Alec S.
Level 10
*****


Formerly Malec2b


View Profile WWW
« Reply #2111 on: March 07, 2013, 12:58:55 PM »

A new enemy type for Renegade Sector Pilot:

Logged

Farmergnome
2pacalypse Now
Level 8
*



View Profile WWW
« Reply #2112 on: March 09, 2013, 02:15:21 AM »

Thought id give this a try, redid an older concept for Under the Ocean for some marketing stuff today.



Logged

Farmergnome
2pacalypse Now
Level 8
*



View Profile WWW
« Reply #2113 on: March 09, 2013, 05:25:01 AM »

farmergnome, your talent asunders my groin Hand Thumbs Up Right Hand Thumbs Up Right Hand Thumbs Up Right

 Beer!  Thanks bro, it is something I was pretty average at a few years back, slowly getting there now though.
Logged

Geti
Level 10
*****



View Profile WWW
« Reply #2114 on: March 09, 2013, 08:33:03 PM »

Thought id give this a try, redid an older concept for Under the Ocean for some marketing stuff today.
Dem waves, oh baby. Looks great, seems I need to work on my painting tech or you'll just keep making me look bad Grin Only thing I'd go over a little more is the top part of the boat, the mast "rigging" doesn't seem to make sense, there's random loops of rope that aren't attached to anything else, and the boat seems to be barely moving.



Some thoughts above, apologies for the shitty painting technique on my part Tongue I understand you might not be looking to change anything at this point, but I feel the boat and player, as the focus of the image, could use a little more love.
Logged

Farmergnome
2pacalypse Now
Level 8
*



View Profile WWW
« Reply #2115 on: March 09, 2013, 09:39:25 PM »

Thought id give this a try, redid an older concept for Under the Ocean for some marketing stuff today.
Dem waves, oh baby. Looks great, seems I need to work on my painting tech or you'll just keep making me look bad Grin Only thing I'd go over a little more is the top part of the boat, the mast "rigging" doesn't seem to make sense, there's random loops of rope that aren't attached to anything else, and the boat seems to be barely moving.



Some thoughts above, apologies for the shitty painting technique on my part Tongue I understand you might not be looking to change anything at this point, but I feel the boat and player, as the focus of the image, could use a little more love.

Good call/feedback, gonna go over it tonight with any luck, its going to be icon sized so its not too much of an issue, but for the sake of being a perfectionist!
Logged

Geti
Level 10
*****



View Profile WWW
« Reply #2116 on: March 10, 2013, 12:49:39 AM »

Haha, gotta make sure those details noone will notice are there for sure Coffee
Logged

Panurge
Level 5
*****



View Profile WWW
« Reply #2117 on: March 12, 2013, 01:23:33 PM »

No way I can follow Farmergnome's awesome waves, but I was quite pleased at the way this turned out:



Making a little one-screen game to test out After the Comet's conversation system.
Logged

pinaster
Level 0
**



View Profile WWW
« Reply #2118 on: March 12, 2013, 03:17:53 PM »

New buttons for my level editor (beta out this weekend) unfortunately I'm a very bad artist, are they decent for a level editor?
Click for the full size image
Logged

VortexCortex
Level 2
**


Engram Architect


View Profile WWW
« Reply #2119 on: March 15, 2013, 01:56:09 PM »

Awesome Inspirational Stuff here as always, guys.  Keep it up!  No time to cite specific awesomeness ATM.



Today I created the text-sprite animation tools for my 7DRL project...
Now, I've got 2 days to make a game with them!  Shocked

I'll see your pixel art, and raise you an ANSI.
Logged

Pages: 1 ... 104 105 [106] 107 108 ... 115
Print
Jump to:  

Theme orange-lt created by panic