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1411526 Posts in 69377 Topics- by 58432 Members - Latest Member: Bohdan_Zoshchenko

April 28, 2024, 09:39:31 PM

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsCockpit CompetitionBug in the 'pit [FINISHED+Patch]
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Author Topic: Bug in the 'pit [FINISHED+Patch]  (Read 10305 times)
Luilak
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« Reply #20 on: March 31, 2009, 01:57:56 PM »

I'd for one would really appreciate a countdown timer before you start.
I also feel I see just a little too little of the 'track'. I notice obstacles just a little too late. Either that, or I'm just slow, which is quite likely.
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molecule
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« Reply #21 on: April 05, 2009, 10:15:04 AM »

We were very busy this week, but we fixed few bugs and added some basic features:
* Fixed floor bug while reloading a level
* Added countdown timer before starting a level
* Screen vertical synchronization (vsync) for limiting framerate

Download the finished release (v1.1)

Thanks to everybody for trying our small game.
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molecule
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« Reply #22 on: April 09, 2009, 11:17:11 PM »

After testing the game on several computers, we noticed that vertical synchronisation may create freezing (lag) every second.

So here is a patch in order to desactivate this buggy feature

Does anyone get this problem?
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Pishtaco
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« Reply #23 on: April 14, 2009, 09:59:29 PM »

I just tried the 1.1 download and it runs fine.

I like the cockpit graphics and sound a lot, and the cheap-but-effective animation for the beetle. I think the delay when you collide with something is a bit too much; since it's going to happen quite often on a cluttered course like this, I would prefer something that feels like bouncing and then zooming off again, rather than like being brought to a halt.
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moi
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« Reply #24 on: April 16, 2009, 10:14:31 AM »

doesn't run for me, just creates a copy of my desktop with music and nothing. Vista here.
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