Hi everyone!
I am Michael, Freelance Sound Designer for Games & Media from Munich with a strong focus on technical Sound Design & implementation.
I'm just wrapping up a project where I did the Sound Design for a flight sim using FMOD and I am currently ready and available for new adventures
! Ideally I'm looking to work on projects that involve Sound Design & implementation tasks using either native engine audio features (UE4 blueprints/Unity3D + C#) or middleware.
I am looking for paid commissions only, but if you're on a shoestring budget don't hesitate to get in touch anyway
.
My Services / Skills: - High Quality Sound Effects
- Audio Implementation (native Unity3D + C# / UE4 Audio + Blueprints, FMOD, Wwise, Fabric)
- I'm a easy to work with & a nice guy :]
- I'm used to collaborate with clients across different timezones
- Music Composition covering a wide range of styles
Contact Information: - www:
http://www.m-klier.de - Mail:
[email protected] - Skype: skype:facebook:michi.klier
- Twitter:
http://twitter.com/michael_klierReels:Audio Replacement Angel Stone Trailer Segment:Game Audio Reel 2015:Game Audio Integration Demo 2015 / FMod & UE4:https://www.youtube.com/watch?v=kfulOyubydkAudio Replacement UE4 Infiltrator Demo :https://www.youtube.com/watch?v=JRvOcjGw3gUInterface Sound Design (White Noise Only / Boom Library Sound Design Contest):https://www.youtube.com/watch?v=yr2ySRPhDNEGame Audio Integration Demo 2015 / Wwise & Unity3D:https://www.youtube.com/watch?v=RWQxmgjcTtAMusic:https://soundcloud.com/michaelklierYou'll find more examples of my work online at:
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http://www.m-klier.de/reel -
https://www.youtube.com/c/michaelklier -
http://www.soundcloud.com/michaelklierThanks for reading
!
Michael