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TIGSource ForumsCommunityTownhallEbook on starting as an independent game developer
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cloudyheaven
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« on: February 12, 2016, 04:38:27 AM »

Good morning all!

I hope this is the right place for this.  I recently wrote an ebook on how I started my game company and released my first game.  I still have a long way to go, but it took me years to get to the point where I could actually say I completed something.  I'm definitely still learning, but hopefully my experiences (and mistakes) can be helpful to people who might find themselves wanting to start a business or make games, but have trouble getting started, knowing what to do, or finishing.  Feedback and reviews are most welcome.

It's available on Kindle here, and I believe is free on Kindle Unlimited:
http://amzn.to/1Pelgvk

I also started a Slideshare, where I'll be posting free resources that I hope help people:
http://www.slideshare.net/CloudyHeavenGames/

Thanks and have a great weekend!
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Learn how to start your game business and release your first game at amzn.to/1Pelgvk
cloudyheaven
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« Reply #1 on: February 24, 2016, 10:27:01 AM »

FYI, you can get this book for $0.99 cents today...there's a Kindle Countdown Deal until this Saturday Smiley
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Learn how to start your game business and release your first game at amzn.to/1Pelgvk
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