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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsProcedural Level Generation for a 2.5D Infinite Runner. 3 Hour Tutorial
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Author Topic: Procedural Level Generation for a 2.5D Infinite Runner. 3 Hour Tutorial  (Read 1137 times)
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« on: February 21, 2016, 03:23:24 PM »

Hello,  Wizard i created a tutorial in in Unity for procedural level generation, i worked hard to make it fast paced while also explaining important components. The game is completely made from primitives, i did this for two reasons.

one: The game could be re skinned to be anything from a space game to an underwater adventure with spongebob
two: The tutorial could be completed by anyone as quickly as they can watch the videos.
 
https://youtu.be/tco1og08MCA?list=PLNERyi31iYKR45W-k917iZ5_sSS-CU-r1

if anyone has any questions feel free to AMA, i'm happy to help anyone wherever i can, all i ask is that if i help you enough, you tweet me a photo of yourself in a denim jacket winking at the camera.
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