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TIGSource ForumsJobsOffering Paid Work[JOB] Head of Gameplay - Next Gen Consoles / PC
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TribeZero
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« on: February 22, 2016, 08:31:19 AM »

Lead Unreal Game Programmer /  Next Gen Consoles / PC
Full Time

Company: Funded By $3 Billion Entity / New Studio / Staff and Run Team
Location: SF Bay Area

Requirements: + yrs., C++, Unreal (UE4 or UE3), Various scripting (e.g. Javascript, Python, Perl, HTML), First Person Shooter (FPS).

Responsibilities include:
Write game, engine, and tools code using C / C++.
Independently design, schedule, and implement features that meet the requirements art, design, and animation teams.
Develop new features and mechanics within Unreal Engine 4.

As Lead Unreal Game Programmer, you bring a history in a Senior or Lead role.   Here you will help with Architecture, Implementation of Systems, and help Guide / Mentor / Lead other Engineers in the development of the game. This role is responsible for designing, writing, and modifying data and code with a heavy focus on real-time performance and usability.

Qualifications:

5+ years of C++ experience, games industry experience preferred.
Ability and drive to contribute towards and advance all aspects of the game.
Unreal Engine (ideally UE4), Various scripting languages (e.g. Javascript, Python, Perl, HTML).
Strong grasp of mathematical concepts, graphics, collision detection, and data transformation.
Bachelor’s degree in computer science, mathematics, or physics preferred but industry experience trumps.

Contact (no agencies please):
Please send your CV and a short introduction to:[email protected]
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