Hi there!
We're looking for a 3D modeler for our game, An Oath to the Stars. The game is a mecha-anime Danmaku SHMUP inspired by Dodonpachi, Eschatos and Ikaruga, with a very peculiar art style.
You can find the trailer and some screenshots in our Greenlight page (also please vote!)
http://steamcommunity.com/sharedfiles/filedetails/?id=631521991You'll be required to create 3D models from concept art, keeping the same style and techniques used in the existing models.
Here's a list of requirements:
- Be able to do vert-colouring. Existing models have no textures, the colours are embedded in the vertices.
- You should be aware of performance implications and issues while design the models, keeping polycount low etc.
- You should be able to keep the existing style of the game
- You should have experience working on 3D games
- Ideally you have experience working on Unity 5 and know how to import assets
- Nice to have but not essential: Be able to do simple animations
The current artists have used Blender and Maya, but I suppose any application is ok as long as you can provide a FBX.
If you're interested, please get in touch by email with your portfolio and rates. The email is attilio [at] himekigames.com
Cheers!