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TIGSource ForumsCommunityDevLogs[Limbo] Space Defenders
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Author Topic: [Limbo] Space Defenders  (Read 7601 times)
YagerX
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« on: March 27, 2009, 02:58:14 AM »

Project in limbo. Support muchly appreciated.



Flash.
Retro.
Music.
 Coffee
It's a flash game inspired by Bit.Trip.
Its a reimagination of space invaders with a rythmn game in mind.
Basically the seven "invaders" fire lasers (pew pew) at the earth and you must block them.
If you block at the right time, the laser will cause your shield to resonate making a sound.
Make several succesful blocks to create a rythmn!
« Last Edit: October 27, 2009, 03:52:27 AM by YagerX » Logged

YagerX
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« Reply #1 on: March 31, 2009, 12:26:33 AM »

Small update:


« Last Edit: March 31, 2009, 01:04:27 AM by YagerX » Logged

YagerX
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« Reply #2 on: March 31, 2009, 11:49:38 PM »

Small music demo:


What 130ish views and no replies? Is this really that bad?
 Beg
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havchr
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« Reply #3 on: April 01, 2009, 12:56:22 AM »

could you explain your concept/game?
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YagerX
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« Reply #4 on: April 01, 2009, 01:44:44 AM »

It's a flash game inspired by Bit.Trip.
Its a reimagination of space invaders with a rythmn game in mind.
Basically the seven "invaders" fire lasers (pew pew) at the earth and you must block them.
If you block at the right time, the laser will cause your shield to resonate making a sound.
Make several succesful blocks to create a rythmn!

Thats the basic overview, I'll post the backstory later...
Menu Test
« Last Edit: April 01, 2009, 10:33:09 PM by YagerX » Logged

havchr
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« Reply #5 on: April 01, 2009, 03:18:58 AM »

nice. Looking forward to test a prototype.
backstory doesn't matter much for this kind of game imho, so make a crazy one instead of a cliché Smiley

Like, put your brain in crazy mode, then write the story.
If someone doesn't understand the crazy story, they can still play the game.

Read Kafka, Murakami, other surrealist writers, then write a story with that kind of vibe. Would be cool! Smiley
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YagerX
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« Reply #6 on: April 01, 2009, 10:41:26 PM »

Better Menu with background and Title
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« Reply #7 on: April 01, 2009, 10:46:22 PM »

Looking nice. Gentleman
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YagerX
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« Reply #8 on: April 02, 2009, 01:56:06 AM »

Danke :p
Finally stopped prototyping and started splitting code into classes, Will start manually parsing music's melody into usable XML files.
Does anyone know any to automagically generate files from music peak points? I tried flash.SoundMixer's compute spectrum but that doesnt really give me the spike that I need...
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YagerX
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« Reply #9 on: June 10, 2009, 10:57:46 PM »

Ah haven't posted here in a while, make lots of progress.
Auto-magically generating sounds now work, working on XML format and funky GFX.
Hm...Why not, here's the current working build with lackluster effects.

Instructions: [<-] [->] [Enter] [1] - [7]

Suggestions for songs are open!
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YagerX
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« Reply #10 on: June 16, 2009, 01:16:28 AM »

Blog post detailing progress and features.
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Super Joe
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let's go


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« Reply #11 on: June 16, 2009, 05:06:58 AM »

hey. you need to play space invaders extreme asap.

also watch this maybe

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MrChocolateBear
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« Reply #12 on: June 16, 2009, 05:55:05 AM »

hey. you need to play space invaders extreme asap.

also watch this maybe


Space Invader's Extreme is pretty awesome, as is that video!
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YagerX
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« Reply #13 on: June 16, 2009, 07:58:58 PM »

Yep Yep, I plan to buy it on XBLA soon :D
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Damian
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« Reply #14 on: June 17, 2009, 04:53:58 AM »

I love the space invaders games, I was planing on making my own game about two weeks ago. Like the old version but my version of how it should look.

I couldn't program the basics so I gave up. Figures, well good luck.
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MrChocolateBear
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« Reply #15 on: June 17, 2009, 01:37:06 PM »

I couldn't program the basics so I gave up. Figures, well good luck.
If at first you don't succeed... consider collaborating with someone!
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YagerX
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« Reply #16 on: June 20, 2009, 03:26:17 PM »

Finished xml parsing :D Now reads from an xml file!
Will upload a demo once I polish the graphics and finish the first song.
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havchr
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« Reply #17 on: August 02, 2009, 04:15:15 AM »

nice. Smiley
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YagerX
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« Reply #18 on: August 02, 2009, 11:00:45 AM »

Haha thanks, almost forgot about this thread.
Yea uh development is on pause for a while(until november).
But until then I "Should" be making a "few" new songs so check HERE for new progress?
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keelids
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« Reply #19 on: August 02, 2009, 09:57:21 PM »

checked out the flash demo,
um...I am actually sure that it'd be something unique. though I know definitely that
your music rocks. Big time. Like. Really.

Anyhow, for anyone who has not, go check his blog already. The music there is awesome beyond the horizon.
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