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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)CreativeShowing Prototypes?
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Perrako
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« on: March 18, 2016, 02:21:07 PM »

I'm just now diving into the full-time world of Indie Dev, and I'm focused on building up a folder of prototypes to sharpen my design skills a bit. What's a good way/place to log progress and get feedback on these? It's all programer art for now with on window dressing/UI, so itch.io doesn't seem the right place. It's not consistently one game, so I don't know if the Dev Logs area is a good place to put it.

Any other game programmers have the same concern? I'd love to be able to talk about what I'm making with people who share similar context.
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Tuba
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« Reply #1 on: March 19, 2016, 05:31:01 AM »

Best people to show early prototypes are other developers IMO, they are mostly aware of the "earliness" of your game and won't judge you by the art or anything like that like other people would. So.. I'm guessing here? Maybe we should have a thread for prototypes...

I have a similar concern, I started making a game a while ago and it still has only programmer art so I don't feel like showing it yet, been only getting feedback from close developer friends.
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diegzumillo
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« Reply #2 on: March 21, 2016, 12:20:37 AM »

The playtesting forum here is pretty good. People will only criticize what you ask them to. More than once I stated "ignore X and Y, but consider Z" and people read it.

I guess where you put the game doesn't really matter at the end. Just make sure the right people or community (like TIG, for example) has access to it and you have access to their feedbacks. A lot of people share dropbox links. I have a few prototypes on gamejolt and I got great feedback from this forum. I don't really mind the passers on that site that play those games and criticize their quality, completely missing the point of a prototype. And there are few of them too, I guess the huge disclaimers about the status of the games helps.
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