Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1364476 Posts in 63827 Topics- by 55709 Members - Latest Member: Oliverking754321

August 18, 2019, 06:54:44 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsGearend - A 2D Metroid-like, Revived (Finished!)
Pages: 1 [2] 3
Print
Author Topic: Gearend - A 2D Metroid-like, Revived (Finished!)  (Read 7998 times)
jctwood
Level 10
*****



View Profile WWW
« Reply #20 on: May 22, 2016, 09:41:07 AM »

Looking forward to the next devlog! Very big fan of the project and your videos, hoping to look into using BDX soon because I love Blender.
Logged

SolarLune
Level 10
*****


Hmm.


View Profile WWW
« Reply #21 on: May 25, 2016, 03:37:21 PM »

Hey, thanks a lot, jctwood!

So here's another devlog video. Lotsa changes showed in this one. I actually also implemented some more stuff that I didn't actually show in the video, so... Hurrah.



Logged

TheArtistJiii
Level 0
***



View Profile
« Reply #22 on: May 26, 2016, 02:57:36 PM »

Following. I'm a fan of robot MCs.
Logged

"I'm Jiii" -Jiii
FK in the Coffee
Level 10
*****


meme pixels


View Profile
« Reply #23 on: May 26, 2016, 06:09:40 PM »

really happy to see this active again! love your youtube tutorials, by the way
Logged
ag radley
Level 0
***



View Profile WWW
« Reply #24 on: May 26, 2016, 09:48:37 PM »

the music is so good!
Logged
SolarLune
Level 10
*****


Hmm.


View Profile WWW
« Reply #25 on: June 17, 2016, 09:40:32 PM »

Thanks, everyone! Sorry for not posting in awhile; had some computer issues that are, fortunately, sorted out now.

Back to the game at hand!

Lots of work on the desert zone. Here's a new devlog about it!





Also a video showing another song - this one's kinda "Daft Punk-Tron"-ish.





A SoundCloud link for sound purists, haha.
Logged

SolarLune
Level 10
*****


Hmm.


View Profile WWW
« Reply #26 on: July 07, 2016, 09:37:54 PM »

Yo!

I've been working a lot on the game, but not a lot to show. Optimization has been done by merging static geometry together at runtime. This has lowered the CPU workload dramatically, as there are many, many less objects, which makes physics and raycasting a lot less complex. I also have been working on the water zone, which means water physics, buoyancy code, and a water shader!





Here's a devlog video. Thanks!
Logged

Pixelcomet
Level 0
***



View Profile WWW
« Reply #27 on: July 08, 2016, 02:55:33 AM »

I remember this from your first Devlog, good to hear it's been resurrected! And with a release date in sight too, good luck I can't wait to play it  Beer!
Logged

Cristiano Vitorino
Level 0
***



View Profile WWW
« Reply #28 on: July 08, 2016, 09:16:36 AM »

This game came a long way, looking really polished. Animation is so smooth, loved the cape physics haha. Water and that platform buoyancy looks really good too.
Logged

vaaasm
Level 1
*



View Profile WWW
« Reply #29 on: July 08, 2016, 10:51:34 AM »

Love the devlog videos man, the game is looking absolutely fantastic.

Really dig the sign character
Logged

SolarLune
Level 10
*****


Hmm.


View Profile WWW
« Reply #30 on: July 20, 2016, 07:58:42 AM »

Thanks, everyone! Welp, it's been awhile since the last update, so here's a music devlog video, and a SoundCloud link, as well.



Logged

PsySal
Level 8
***


Yaay!


View Profile WWW
« Reply #31 on: July 27, 2016, 10:48:03 AM »

Excited to follow this Smiley Looks great!
Logged
rj
Level 10
*****


bad, yells


View Profile WWW
« Reply #32 on: July 27, 2016, 11:55:53 AM »

about fucking time. i was actually thinking about this yesterday.

whenever someone mentions blender being a game engine i first snort and then i think about this

please finish it
Logged

SolarLune
Level 10
*****


Hmm.


View Profile WWW
« Reply #33 on: August 02, 2016, 12:08:56 AM »

Yo! Thanks, guys!

@rj - I appreciate that, but I'm not using the BGE anymore, haha. I'm using another Blender-integrated game engine, BDX.

_____

So, I'm GEARing up (haha) to put this sucker up on Steam Greenlight soon, so we'll see how that goes. I'm finishing up basically enough to get a trailer out (which means some boss mechanics and some NPC stuff, I think). I've been thinking about working on just the stuff I need to finish the game at this point, rather than being distracted by feature creep - I wanted to add one more zone, but maybe I won't have time??? I'll have to figure it out - I wanted to be done by the end of July, I think. Now I'd like to be done by end of August.

_____

I've also been doing stuff to work on my website, since that's something I proooooobably should do something about. The previous site I had was made using a program called OpenElement, and it's one I would advise you to use if you're doing some website work and wanna try it out on Windows. Since I moved to Linux, I looked around at the alternatives for website design and found that there aren't really any, for some reason. So, I decided to just go the manual route - I downloaded Atom, grabbed a couple of plug-ins to do some live HTML reloading, and started learning HTML and CSS. It's just a programming language, so it's pretty easy to learn - I think I like web design, haha. Kinda wish I had started writing sites in HTML earlier, I guess.

Anyway, thanks for watching reading! I'll upload a video showing my progress soon.
Logged

darthlupi
Level 0
***



View Profile WWW
« Reply #34 on: August 02, 2016, 05:36:36 AM »

Thanks for keeping us up to date!  I really liked you water effect video, and I sometimes really enjoy subtle effects like gentle water vs in your face WATER BAM.

Logged

b∀ kkusa
Global Moderator
Level 10
******



View Profile
« Reply #35 on: August 14, 2016, 08:18:54 PM »

Quote
This is like the ugliest greenlight thumbnail i've seen in a while  Tongue your game doesn't deserve this.

Good luck on the greenlight campaign, been waiting for this for a while !
Logged
alvarop
Level 9
****


ignorant


View Profile WWW
« Reply #36 on: August 14, 2016, 08:48:37 PM »

Totally brings the game down Sad
Logged

i make games that can only ever be played once on http://throwaway.fun
SolarLune
Level 10
*****


Hmm.


View Profile WWW
« Reply #37 on: August 15, 2016, 01:31:22 PM »

Haha, man, you guys were quick!

I updated it to a more standard shot? Kinda too dark, maybe?

But yeah, IT'S UP ON GREENLIGHT WOOP!
Logged

Cristiano Vitorino
Level 0
***



View Profile WWW
« Reply #38 on: August 15, 2016, 01:58:26 PM »

Much better! Hand Thumbs Up Left

And best of luck! Beer!
Logged

KaiTheSpy
Level 0
***


how to make the game


View Profile
« Reply #39 on: August 15, 2016, 02:09:17 PM »

Big improvement! I really hope you get greenlit.
Logged

i am a 14 year old loser who sort of knows how to program
Pages: 1 [2] 3
Print
Jump to:  

Theme orange-lt created by panic