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TIGSource ForumsJobsOffering Paid Work[paid]Foliage artist for Wizard Online
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Author Topic: [paid]Foliage artist for Wizard Online  (Read 502 times)
wizardonlinedev
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« on: March 25, 2016, 12:55:29 PM »

[email protected] for payment details, info about team members, or anything else.
 Website: www.playwizardonline.com
 Notes:
 The game will launch an alpha in 2 months' time, after that you'll still be working to create a huge World a lot like the World in Lord of The Rings movies, and after that you'll be working for our next games, if you wish.
 The game runs on Unreal Engine, and we don't have any plans to change engines, so you'll be working with Unreal Engine.
 Skills required:
 *Providing very high quality GRASS, BUSHES with their textures and materials applied in Unreal Engine.
 *Key skill: Foliage shaders(materials) in Unreal Engine.
 *You may also be asked to provide trees.

To apply:
[email protected]
 If you have any questions regarding the application/skills required:
[email protected]
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