Thanks for your feedback guys, I knew I could count on you!
The dancing sections you have to press <A> button on the 1-2-3-4 count.
Later on you might get other moves like <S> for 'King Point' and <D> for the
'Rockabilly Shuffle'... I think it's easier to win the dancing without
looking, the GUI can actually make it more confusing. From the feedback
I've had, I think making it easier would be good!
You do have to pay attention to the other guy's moves though. If you have more than one, he will switch randomly usually at 4-bar intervals. You gain more points for pulling the right move (there are two sets of ratings, depending on whether you're doing the same move as the other guy), but I find it's better to keep a steady rhythm than constantly hit the right one. Switch moves when you're comfortable you can maintain the rhythm. You'll be punished more for bad timing than the wrong move.
Yes that Gravitation, of course haha. I know the futile fetch quests were annoying, in fact a lot of the game was designed to feel like a pounding headache haha. There's a reason for that without wanting to give too much away. I like your idea of exclamation marks... Currently only the top level word had one, so you know if you're bang-on, but if not you can't tell how close you are.
I really like the idea of Ending Trophies or the like. Although I think I'm the only one who can actually complete the dancing sections haha. Seriously, I find it easiest to not even look the screen, except to check what move the other guy's doing.
This leads me onto your point sir... I know you're a 'proper' musician, so I'm surprised you had such difficulty with it - the fact that you felt you were pressing in time makes me think there might be some kind of timing issue with your machine? What are you running on?
Basically the game is designed to work with vsync enabled, so that's the only thing I can think off offhand. Hmmm.
Anyway, thanks for your incredible Pathways, I've been playing all your stuff round at Hayden's (having been offline for two months) and I think this game is the start of something really interesting. I'd love to see more done with the concept. Don't Look Back is also deserving of its praise, and gave me a one-more-go feeling I haven't had since Jet Set Willy!
I'm still hoping to see your job application land on the leads' screens here so I can put in a good word haha... I keep telling them to 'look out for an application by...' Anyway, about quitting this game, I think it's just a case of time - you can click Z or ENTER to quit from the ending, but have to wait a minute or two before you can.
I've given Opera Omnia a go, but, while I love the atmosphere and dialogue, I don't fully understand the mechanics... So I'll have to have another go!
I'd also love to see anyone's interpretation of the ending if you have one. I wanna know if I got across what I was trying...