Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411512 Posts in 69376 Topics- by 58430 Members - Latest Member: Jesse Webb

April 26, 2024, 05:19:32 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityDevLogsProxy - Ultimate Hacker
Pages: 1 ... 3 4 [5] 6 7 8
Print
Author Topic: Proxy - Ultimate Hacker  (Read 14328 times)
readyplaygames
Level 2
**


View Profile WWW
« Reply #80 on: September 14, 2016, 01:46:53 PM »

Dev log, stardate 20160914.3

About to push a new beta to the testers, and I find a game breaking bug. I spend half of the whole day on it, and it's amazingly specific.

Turns out it was a problem with Unity. Great.
Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #81 on: September 15, 2016, 11:44:31 AM »

I can make this happen. Who wants a cheatcode?

Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #82 on: September 16, 2016, 10:48:26 AM »

A look into my extremely complex notes. Revel in the professionalism!

Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #83 on: September 17, 2016, 11:06:11 AM »

Screenshot Saturday!

One of the higher level grids to look forward to. Make sure you prepare!

Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #84 on: September 20, 2016, 11:14:49 AM »

Alex, our resident AI, is trying out some emotions before being put into the game (and properly colored).



http://ow.ly/J3iV304hS9x
Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #85 on: September 22, 2016, 11:38:39 AM »

Dev log, stardate 20160922.1

Spent several HOURS trying to fix a bug and it's still not fixed. Having one of those days.
Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #86 on: September 23, 2016, 10:57:49 AM »

Trying to get a zoom function to work. I'd like it to zoom from where the mouse cursor is... Anyone?



I've tried the following:

http://www.theappguruz.com/blog/pinch-zoom-panning-unity
http://stackoverflow.com/questions/26423549/how-to-modify-recttransform-properties-in-script-unity-4-6-beta
Aaaarg.
Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #87 on: September 24, 2016, 11:35:41 AM »

This Screenshot Saturday is dedicated to opening as many windows as you possibly can!

Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #88 on: September 26, 2016, 11:47:58 AM »

I made a Steam "Capsule" picture. What do you think of it? Would it make YOU click?

Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #89 on: September 27, 2016, 11:42:13 AM »

Dev log, stardate 20160927.1

Completely redid how saves work. It should be a LOT easier on your hard drive and much less prone to syncing problems! Huzzah!
Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #90 on: September 28, 2016, 11:21:04 AM »

I changed the "blocker" sprite. Here's the old one:



And here's the new one:


Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #91 on: September 29, 2016, 11:22:25 AM »

Dev log, stardate 20160929.1

Redid how the background music is handled. This way, we can have multiple tracks for the same "area" so your ears don't get bored! Huzzah!
Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #92 on: September 30, 2016, 11:11:29 AM »

Made some achievement pictures. Here's a sneak peek:

Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #93 on: October 01, 2016, 11:57:39 AM »

Made a subtle shader for the Internet Map. Makes it more "computery."

Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #94 on: October 03, 2016, 12:24:59 PM »

Dev log, stardate 20161003.1

Got interviewed for another youtube show! It was pretty fun. I think my mic skills have improved. Then I went RIGHT back to work on sound effects. A pretty good day.
Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #95 on: October 04, 2016, 11:47:14 AM »

We have an official release date! Oct 14th! Yaaaaaaaay!
Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #96 on: October 05, 2016, 11:58:10 AM »

Going to submit a build to Valve for approval! Pretty nervous. Can't form complete sentences. Just phrases.
Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #97 on: October 06, 2016, 11:19:59 AM »

Dev log, stardate 20161006.1

Added a ton of sound effects. Hard to put into words or pictures, but sound really does make a game feel more alive.
Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #98 on: October 08, 2016, 11:44:07 AM »

Screenshot Saturday is for strange icons.

Ever notice how that one network has the same name and icon as ProxyNet? What's up with that?

Logged
readyplaygames
Level 2
**


View Profile WWW
« Reply #99 on: October 09, 2016, 10:59:33 AM »

Dev log, stardate 20161009.1

Need more networks? How about 30+ more? And a total of 100+ more computers to hack!

I'm practically giving them away!
Logged
Pages: 1 ... 3 4 [5] 6 7 8
Print
Jump to:  

Theme orange-lt created by panic