Melly
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« Reply #20 on: April 01, 2009, 11:28:26 PM » |
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Game's moving at a pretty fast pace. All hail the Dropbox. It makes sharing/editing/whatever the project's files ridiculously easy between us.
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astrofra
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« Reply #21 on: April 02, 2009, 12:25:38 AM » |
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Gainsworthy
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« Reply #22 on: April 02, 2009, 12:48:27 AM » |
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Me so happy.
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Melly
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« Reply #23 on: April 02, 2009, 07:14:23 AM » |
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It's one week man, we'll barely have time to have proper gameplay on there!
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Melly
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« Reply #24 on: April 03, 2009, 09:39:38 PM » |
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Updates: - We have moved plenty of ground, and as this is my first real Flash game I'm getting my first taste of several things. The most notable of which is Flash's ridiculously frustrating FPS issues in between browsers/players/IDE's/etc. It varies wildly and I haven't found a perfect solution for that problem. If any Flash coders could help me that would be fantastic. - I'm not certain we'll be able to have something playable for the compo deadline. There's a lot more to do before we can have some proper levels and gameplay here with the structure Annabelle thought of. We'll try anyway. - Programming this as fast as I can obviously isn't smart, and my code is now a mess. I'll reserve the tidying of it for after the deadline, when I can work much more peacefully. - We're going to try and get sponsorship/ad revenue/whatever for this. when it's truly complete. Wish us luck!
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #25 on: April 03, 2009, 09:51:40 PM » |
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Greender
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« Reply #27 on: April 04, 2009, 08:59:39 PM » |
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Good luck!
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mirosurabu
Guest
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« Reply #28 on: April 05, 2009, 03:29:27 AM » |
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My thoughts: you should have made Compo Edition first, shorter version of the game made using whatever game development tool you are comfortable with (GM/MMF/Construct/etc). And then create a full flash version of it. But I wish you good luck in any case!
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medieval
Guest
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« Reply #29 on: April 06, 2009, 09:20:07 AM » |
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I'd give this my seal of approval if I had one. Smithy finds it worthy. Now you guys are gonna have to finish it.
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Melly
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« Reply #30 on: April 06, 2009, 11:24:11 PM » |
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We will finish it. Unfortunately Annabelle became swamped with work and wasn't able to do much of anything in the weekend. But that's okay. We'll finish the game as soon as we can.
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Krumbs
Level 1
Huun Huur Tu
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« Reply #31 on: April 07, 2009, 04:07:18 AM » |
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Man oh man does this look good. I hope you port it to Mac once your done.
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KniteBlargh
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« Reply #32 on: April 07, 2009, 05:03:54 AM » |
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I'm really glad you guys plan on keeping up with this; it just looks too fun to drop. I'm rooting for you both.
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mirosurabu
Guest
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« Reply #33 on: April 07, 2009, 05:49:16 AM » |
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Man oh man does this look good. I hope you port it to Mac once your done.
It's flash. Anyways, looking forward to the final result s.
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« Last Edit: April 07, 2009, 05:58:10 AM by Miroslav Malešević »
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Gainsworthy
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« Reply #34 on: April 07, 2009, 05:56:20 AM » |
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Melly
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« Reply #35 on: April 07, 2009, 08:53:20 AM » |
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Man oh man does this look good. I hope you port it to Mac once your done.
Flash, my friend.
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Krumbs
Level 1
Huun Huur Tu
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« Reply #36 on: April 07, 2009, 12:52:05 PM » |
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Silly me, there I was scanning to see if anyone had already mentioned a Mac port and I missed what it was being made for completely. Well Flash, that's even better then.
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Melly
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« Reply #37 on: April 07, 2009, 02:13:41 PM » |
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Not necessarily that much better. Flash can be very annoying when it wants to.
I'm still going to keep using it though, for now. It's cross-platform and allows a ton of people to play my things, not to mention the promise of revenue for a game that's still free to play.
Expect a roguelike from me as well.
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Bob le Moche
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« Reply #38 on: April 10, 2009, 05:39:10 PM » |
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I can't wait to play this!!
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Bennett
Jinky Jonky and the Spell of the Advergamez 3
Level 10
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« Reply #39 on: April 13, 2009, 12:33:57 PM » |
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Looks great. Glad you're using flash, too.
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