So, here's another small experimental game I made. The idea isn't probably as original as in Jump on Mushrooms, but whatever, still experimental. The graphics are on the Cactus side, since I watched his 4-hour lecture just before doing this. The game was done in less than 24 hours.
I'll just copy from the readme:
In each of the levels your mission is to collect all the rotating yellow squares. They might be hard to distinguish from the backgrounds, but try hard. Before you cal collect anything, you must draw yourself a character. There's one or two small brown areas in every level, and by clicking those you'll start drawing. While drawing, you can use the right mouse key to cancel the drawing. When you release the mouse or when your drawing is too long, the drawing becomes your game character, and you can move around with it. If you can't, your drawing has got stuck inside a wall. It is possible to happen. Control the drawing with
AD: move left and right
W: jump.
You can start a new drawing anytime you want, but look out because you have a drawing limit in each level. When you finish a new drawing, the old one becomes solid wall, and can hang in the air. Use this as your advantage. Spikes destroy your drawings, so avoid those.
Yeah, I guess there was all. Oh and screenshots:
And the download link:
www.hempuli.com/FLICKER.zipThe music was created by Noby, praise him!
EDIT: I changed some things a bit. The game is now slightly harder.
The game was created wuth Multimedia Fusion 2, made by Clickteam.