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TIGSource ForumsPlayerGamescrunching for IGF?
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MattJ
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« on: September 25, 2007, 04:00:21 AM »

Anyone else crunching for the IGF submission deadline?  I'm taking some time off work and doing some loong nights to get our demo done. Really ought to have planned a little better, but I didn't notice the deadline date until this weekend.
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scruffy hermitgamestwitter
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« Reply #1 on: September 25, 2007, 04:50:24 AM »

I can feel your pain in the abstract. Just make sure to use source control so your 2a.m. architecture decisions can be reversed after the crunch.
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Tr00jg
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« Reply #2 on: September 25, 2007, 05:23:38 AM »

Ditto... I still have time though, since I am entering the student competition. I also guess it doesnt help changing the gameplay after 3/4 worth of game development... Tongue
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fish
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« Reply #3 on: September 25, 2007, 05:42:39 AM »

cant talk, working.
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MattJ
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« Reply #4 on: September 25, 2007, 06:18:30 AM »

I'm not complaining about it, actually I'm rather enjoying myself.
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scruffy hermitgamestwitter
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« Reply #5 on: September 25, 2007, 07:17:08 AM »

i have trouble sleeping.
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jeb
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« Reply #6 on: September 25, 2007, 07:48:02 AM »

i have trouble sleeping.

Me too :/
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Musenik
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« Reply #7 on: September 25, 2007, 10:58:23 AM »

Whew, did it!

We have both Windows and Mac versions ready for the IGF! (and fresh demos up on our website) The only problem is, their automated entry system bugged-up on us and we don't have a folder to upload our files!!! They're 'working' on it... I'm sure it'll be just fine, but I'm glad we didn't wait until the last minute.

We'll be testing the game more, and fixing more bugs, but we have a stable version for the judges. Entrants can update their files anytime during the competition. But you will never know if the judges actually update to new files.

However, if you're picked as a finalist, then be sure to upload an updated version of the game! All the judges will be seeing your game.


« Last Edit: September 25, 2007, 11:27:37 AM by Musenik » Logged

Melly
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« Reply #8 on: September 25, 2007, 11:02:13 AM »

i have trouble sleeping.

There are medications for that kind of thing.
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Feel free to disregard the above.
Games: Minus / Action Escape Kitty
fish
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« Reply #9 on: September 25, 2007, 11:11:03 AM »

Entrants can update their files anytime during the competition. But you will never know if the judges actually update to new files.

you know, that kinda sucks.
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gummikana
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« Reply #10 on: September 25, 2007, 03:00:38 PM »

You have to use the old demoscene method. Submit a broken version of your game (something that crashes to some Direct3D error is great) and that way you can guarantee that the judges don't judge that version. Just upload the workable version later and voilĂ , you get couple of weeks of more development time.

And yeah, I'm also crunching for the IGF.
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Petri Purho
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« Reply #11 on: September 25, 2007, 03:10:41 PM »

I have a feeling this is going to be the best IGF yet!  Good luck, guys! Grin
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Steve Swink
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« Reply #12 on: September 25, 2007, 03:37:51 PM »

You have to use the old demoscene method. Submit a broken version of your game (something that crashes to some Direct3D error is great) and that way you can guarantee that the judges don't judge that version. Just upload the workable version later and voilĂ , you get couple of weeks of more development time.

*plugs ears*

La la la...
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Steve Swink
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Derek
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« Reply #13 on: September 25, 2007, 03:40:33 PM »

Oh shit, everybody!  It's THE MAN!!!  RUN!

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gummikana
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« Reply #14 on: September 25, 2007, 04:08:43 PM »

Damn. The unicycle guy busted my ass.

Now that my great plan went down the toilet, I have to start doing some serious crunching. Less internet, more code for Petri.

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Petri Purho
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« Reply #15 on: September 25, 2007, 05:08:06 PM »

i have a plan, petri.

this is how we do it.
you jump on my back and sit on my shoulders.
then, we put on this extra-long raincoat.
be sure to wear a hat,shades and a large mustache.
that way, we are certain to get it.
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gummikana
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« Reply #16 on: September 25, 2007, 05:46:04 PM »

Now that sounds like a plan.

Can I wear a fez or is it too obvious?
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Petri Purho
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« Reply #17 on: September 25, 2007, 05:47:55 PM »

You can wear a fez, but not on your head...

 Huh?
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gummikana
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« Reply #18 on: September 25, 2007, 06:03:14 PM »

What about the large mustache? Does the head-ban apply there as well?
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Petri Purho
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« Reply #19 on: September 25, 2007, 06:06:57 PM »

Man, can't wait to JUDGE some GAMES.

Guert Grinder X 2
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