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TIGSource ForumsCommunityDevLogsECHOPLEX 回音倒影 | Cyber-horror Puzzle Game
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Author Topic: ECHOPLEX 回音倒影 | Cyber-horror Puzzle Game  (Read 7629 times)
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« Reply #40 on: September 17, 2016, 11:47:08 AM »

Yeah, Echo seems like quite different game overall but I'd imagine people who like puzzles as part of the gameplay could be interested in both.

It's interesting though that both games have "Echo" in the title that refers to a duplicate of the player's character. Could be useful for "cross-marketing". Wink
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« Reply #41 on: September 19, 2016, 08:29:14 AM »

You should create an echo character which is made of soundwaves. Smiley

Maybe in this direction:



Whoa that's an awesome idea!   
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« Reply #42 on: September 19, 2016, 08:30:18 AM »

Yeah, Echo seems like quite different game overall but I'd imagine people who like puzzles as part of the gameplay could be interested in both.

It's interesting though that both games have "Echo" in the title that refers to a duplicate of the player's character. Could be useful for "cross-marketing". Wink

haha, yeah.  Either that or they'll have to change their title.  Wink
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« Reply #43 on: September 19, 2016, 09:21:04 AM »





Ronnie experimenting with the first low-poly models of the Echo - one with a kind of radiation suit and the other a creepy Easter Island face...
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« Reply #44 on: September 20, 2016, 02:25:27 AM »

Ah so this is where you guys have been hanging out! (It's Ben from the Johannesburg meetup)

It's looking rad, guys! Love the models - they're creepy and nestled nicely in the uncanny valley Smiley.

Hope you guys drop into a meetup again sometime Smiley.
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« Reply #45 on: September 20, 2016, 02:27:55 AM »

I really like the low poly style. I think it adds a creepy element to the game, truly.

I don't know if you're going for creepy, but it's quite effective in that regard!
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« Reply #46 on: September 20, 2016, 03:23:39 AM »

Ah so this is where you guys have been hanging out! (It's Ben from the Johannesburg meetup)

It's looking rad, guys! Love the models - they're creepy and nestled nicely in the uncanny valley Smiley.

Hope you guys drop into a meetup again sometime Smiley.

Hey whats up ben! Smiley  Cool to run into man.  I'm hanging out in Durban right now, but hopefully see you at rAge?

Semblance is looking awesome btw 
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« Reply #47 on: September 20, 2016, 03:25:14 AM »

I really like the low poly style. I think it adds a creepy element to the game, truly.

I don't know if you're going for creepy, but it's quite effective in that regard!

Thanks Tony.  We're definitely going for creepy.  Cool
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« Reply #48 on: October 02, 2016, 06:18:23 AM »







Progress with the Echo model and rigging - good work @CrimsonZA
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« Reply #49 on: October 24, 2016, 09:45:06 PM »

Today we're releasing a shiny new Echoplex trailer!





Thank you so much to everyone who gave input on the first version.

If you like the look of the game, please vote for Echoplex on Greenlight



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« Reply #50 on: October 27, 2016, 04:29:24 AM »

This week we were lucky to get a LP of our demo from French Youtuber Squeezie.  Not sure how he found us, but the video has almost 2M views now.





This dramatically boosted our Greenlight campaign - we went from 30% to 70% overnight on Tuesday.  Right now we're at 98%.

So, merci Squeezie!
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« Reply #51 on: October 27, 2016, 09:33:33 AM »

Interestingly, I get the sense from the trailer that it is you (the player) that is doing more following.  Or that may be a plot twist: "In the end it turns out, YOU are the ECHO!"  Shocked

Congrats on the Greenlight progress.
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« Reply #52 on: October 27, 2016, 12:12:27 PM »

Interestingly, I get the sense from the trailer that it is you (the player) that is doing more following.  Or that may be a plot twist: "In the end it turns out, YOU are the ECHO!"  Shocked

Congrats on the Greenlight progress.

Haha, yes!  There are twists afoot...
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« Reply #53 on: November 08, 2016, 11:44:25 PM »



20 Days after launching on Greenlight, Echoplex has been Greenlit by the community.  

Thank you so much to each and every one of you who voted and shared the game!

We can't wait to show you the next release - Sign up here to get notified of the Early Access

- Tyron, Henk & Ronnie
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« Reply #54 on: December 03, 2016, 10:05:53 PM »

Yesterday we started filming live action sequences that will appear in the game as "memory fragments".  It's going to be interesting to see how the flash frames work inside the game - I'm hoping its going to give us an unusual look and feel.  More to come on this...















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« Reply #55 on: December 10, 2016, 10:21:08 AM »

For screenshotsaturday, I wanted to share a sneak peek at the all-new Echoplex - multiple floors, and a few other surprises too..

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« Reply #56 on: December 12, 2016, 05:51:03 AM »

Multiple floors :O

All these updates are wonderful. Great work, guys!
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« Reply #57 on: December 17, 2016, 02:36:19 AM »

Doing post-production on our cut scene "memory fragments".  We filmed plates of different friends eating at the same table, then Ronnie and his team turned it into a packed Clonochem canteen. The ceiling is a stock image from Shutterstock.

Most importantly, my bald head is visible (twice) - famous at last...   Grin



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« Reply #58 on: December 17, 2016, 07:52:00 AM »

Multiple floors :O

All these updates are wonderful. Great work, guys!

Thanks Tony! Smiley
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« Reply #59 on: December 17, 2016, 09:10:50 AM »

Really interesting to see that you are using Live Action cutscenes. I love the colours in this and look forward to seeing more.
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