Thanks guys! Glad you like it!
I like the looks of it, but switching from vehicle to vehicle left me a bit confused at times about 'which one is mine?' Maybe it's clearer in the game.
Hmm. I agree with you here a bit. It's actually a lot easier when you are playing, since you are always moving the ship you control, but I can see where you can get confused especially when things get really chaotic. I think I'll try adding a flash when you hijack a new ship. So when you hijack a ship it will briefly flash letting you know where and what you just hijacked. Hopefully that should help a bit.
The only part where i got confused was when you died and instantly reappeared on the left. It looks like a really cool mechanic though.
Yeah the respawn system is a bit flawed currently.
I've actually been working on it today trying to get it to be a bit better. In the end I hope to have when you die the game will wait a second or two then your ship will fly back in to the action on your next life.
your soldiers is flawed:
Lol! Yeah, my soldiers are quite... large. But I made them that big so you could shoot them down! I need to do another art pass on them though, because their animation sucks!
In the video I notice you died when you landed on the tanks. Does that mean you can't hijack them?
I'd understand not being able to hijack bosses, but it'd be neat if you could hijack most anything else. Maybe bosses are hijackable, but you'd have to hit a certain spot and they've got so many bullets and other things flying around that it's near impossible to do?
Otherwise, it looks pretty awesome.
Yup, you can't hijack the tanks. Actually you can't hijack any of the ground vehicles. I thought about this for a while and would like to do it, but I don't think I'd ever finish making the game if I made
everything hijackable. Maybe if I do a sequel! You will, however, be able to hijack all the flying vehicles except the bosses. Although defeating the bosses will possibly require hijacking...