Hey everyone. I'm new here, been lurking for about a month or so. My name's Scott, and I am big into art and games, thus my appeal for this place is quite big.
I'll save more introductions for later, what I wanted to get right down to, was something of a game concept I've been working on, on and off. I'm calling it the Delta Odyssey for now, unless a new title that I like more comes to mind, but yeah. I'm refraining from putting this in the Feedback section since I have NO working demo, or any programming done at this point, it's all still VERY conceptual. I do intend to continue work on this (slowly but surely) for however long it takes to gather enough substance to work with and create a workable game type thing... Right now my programming knowledge is really limited, so I've avoided trying to code anything. My attempts in GMaker were pathetic at best, and I don't know any advanced languages. I've been far more focused on story and character interactions and relations etc. Y'know, the meat of this thing.
The game itself would either be some sort of exploration/adventure-RPG kinda game, but I've yet to decide anything on how gameplay would pan out. I don't really want battling to be a primary aspect of the game. I would prefer it to feel more like an interactive movie, where story is the main goal. No grinding would ever have to be done in this game, and fighting would be a secondary aspect of the game at this point.
So without futher ado, I will present to you what I DO have, and that is concept drawings and a couple very rough mockups:
This is the main character, who is simply named
"The Boy" at this point. The game would revolve around him travelling his world in search of an identity. He has no memory of who he is, or whether or not he was ever alive, just that he is. He just wakes up in a strange world as a blank slate. He is incapable of speech, and we only ever hear from him through internal monologue. Mr. Trianglehead and the Amorphous are the only ones who seem to be able to communicate with him directly. I won't go into it much, since I don't want to spoil what I DO have about him, and also because it's all viable to change.
This is
Mr. Trianglehead. He is the first person to greet The Boy when he wakes up, and introduces himself as an overseer and god of the world in which he woke up into. He plays a sort of side role, in that he's moreso passively mentioned in the story, and not a direct source of any plot formation in anything more than what develops his character. He's a neutral sort of force in the world. More on that later perhaps...
Next are the
Amorphous. They come in two distinct forms, that being negative and positive Amorphous:
An example of a negative one:
Positive:
Let me start by saying that they are most definitely polar opposites in every way, thus the + and - . The +'ve are the creators of the land, they have the ability to control how things grow, cloud formation, ocean formation etc. Inversely so, the -'ve Amorphous have the ability to take that all away. Creator and Destroyer, all that good stuff. Again, there are things I have planned for these characters, but it would just ruin the fun to blurt it all out now.
This is another little guy simply called
Spherebirddue to his obvious shape. Getting the hang of my clever names? Yeah, I'm real good at naming stuff. Anyways, he follows The Boy seemingly wherever he goes. And also seems to sometimes voice what The Boy is thinking at the time (yah, the bird can talk too. Think Jiminee Cricket). Thats about all for that, haven't fleshed this little guy out much yet.
Now onto some newer stuff, some of those pictures were really outdated.
NOTE: Some of this has been changed since, but that file is on another computer I can't get at right now.Ok, so there's A LOT going on in this picture that I can explain.
First I'll deal with the three new characters you see there. The guy on the far left is known only as
The Traveller right now, I will give him a real name when I find something symbolic and fitting. But he is an anomoly in the world in that he is actually comprised of parts of both the + and - Amorphous, as well as being partly human. This puts him in a similar boat as The Boy, except that he is tormented by his lack of a definable identity, which is the reason he is also trekking across the world. This hybrid type person does have some benefits to being such. For one he has slight control over the same things the other Amorphous do, but to a very small degree, so that makes him a bit of a shapeshifter or chameleon, and some other cool stuff I'm gonna make up as I go along.
The girl (who I will also name) is only known as
The Heart right now, until I again, find a symbolic name to match what I want her to be. But she is like the love interest of the game, except that it's not a typical love interest per se, but I'll leave it at that she is very closely connected to The Boy in a very important way. That's all for her now. She'll be found in a snowy village or something, thus the coat. That's not made up, I actually will be including that.
Last are those cloaked guys who are the
Delta Patrons and they are like the religion of this world, except they are not an overt religion in that the do not do any recruiting. It's a very reclusive kind of religion. One important thing to note is that they HAVE made contact with Mr. Trianglehead on a fairly regular basis, and thus they are not in need of spreading faith to others, they are simply facilitators of Mr. Trianglehead's will. I'm getting tired of typing so I'll leave it at that.
Ok, on to what I would call my greatest breakthrough in devising this whole story. The world map: Unlike most games where the entire thing is visible from the start. In this case, everything is shrouded in complete black. Sound familiar? Probably, which is why there's more. The unique fact here, is that the black is actually an integral part of the world, and not simply a game mechanic for revealing the world. In one way you can think that the parts of the world in darkness DO NOT EXIST until they are uncovered. The darkness is alive and a pivotal part of the story. As you progress through the story, more of the world is "revealed". Anyways, I won't get into detail, since I already feel like I'm saying too much.
So that's basically all the visual stuff I have. I have more concept sketches and whatnot, but this is big enough as it is.
Here are a few (very rough) mockups I made to give myself an idea of how I want things to look, and just to test how the hero sprite looked in an environment. Not 100% on whether or not I even want to pixel the environments at all. All I know is that I want them to be pre-rendered, not made with tiles. So a drawn style may work better. OH YEAH, and I want it to kind of have a painted feel, like acrylic and shit:
And just one more quick one, a concept for another environment I have in mind, this is a bit old now...:
So there you have it, my mammoth sized idea. As you can tell I have a lot to work with, but I know it's highly ambitious, and with my limited coding knowledge, I'd need to find people to work with me at this point. And since I know of no one who's interested, it's going to stay conceptual until I can get tighter graphics.
What are your thoughts, I know it's an overwhelming amount of shit to process, but please try. This is my baby.