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1338660 Posts in 61059 Topics- by 52542 Members - Latest Member: darknightsstudio

May 25, 2018, 08:25:16 pm

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TIGSource ForumsCommunityDevLogsThe Siege and the Sandfox
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Author Topic: The Siege and the Sandfox  (Read 8106 times)
OllyOllyBennett
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« Reply #80 on: April 20, 2018, 04:10:00 am »

Our latest Dev stream is now on our YouTube channel:

https://www.youtube.com/watch?v=wGrnBSwIm8U&feature=youtu.be






Don't forget that we now have a Discord server. Join it here.  Shocked

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Calibanul
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« Reply #81 on: May 15, 2018, 09:30:42 pm »

may I ask how you achieved those light shafts (god rays) in UE4 ?

You have a cone with texture and Fresnel or actual light?

Thanks
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OllyOllyBennett
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« Reply #82 on: May 23, 2018, 04:04:08 am »

may I ask how you achieved those light shafts (god rays) in UE4 ?

You have a cone with texture and Fresnel or actual light?

Thanks
Currently it's just a sprite, with a custom material that sines one texture on top of another, with a spot light in front of it.
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