SeaSide Survival HorrorGet the prototype!
http://www.indiedb.com/games/brighton-rotBrighton Rot is top down survival horror shooter, set at the British Seaside. It is in equal parts inspired by Resident Evil, Left 4 Dead and Nuclear Throne. It is set in Brighton, obviously.
The local seagull population have become infected with a mutagenic virus (caused by eating contaminated chips) and have infected the local populace with a Zombie plague. This has wrought devastation and destruction upon the people of Brighton, most of whom are now undead. Some people react differently to the virus and develop bizarre and hideous traits.
As local Policeman Gavin Pritchard, you must find out what has happened and escape the city before you too become one of the shambling undead.
- Shoot zombies in the face with different weapons!
- Look at things!
- Solve puzzles in that survival horror style we all love ("will you take the lump of wax? Y/N ")
- Explore the local amenities
Oh god not another zombie TDSI completely agree! However, as I mentioned above I'm more inspired by Resident Evil and Left 4 Dead than yer standard twin stick shooter.
GameplayI want the game to be a cross between Resident Evil and Nuclear Throne, basically. You will explore areas with your torch (which will run of juice). Ammo is limited, however by exploring you can find more ammo and more powerful weapons. There are a range of different enemies beyond the basic zombies which will require different tactics to overcome. The main thing is - you don't have to kill everything! Evading enemies is an important part of the game, luring them in one direction and then running away is definitely encouraged.
This game uses the Aura lighting engine module by Nocturne. I tried to write my own but his was soooo much better, so I gave up. Hey, that's allowed, right?
https://marketplace.yoyogames.com/assets/721/aura-surface-based-lighting EnemiesZOMBIES!
MORE ZOMBIES ON THE NUDEST BEACH
Boss Dude
The PlanI have been working on this for a few months and its coming along nicely. I am at the stage where I am putting in the core game content and making 10000000 sprites and then dribbling and falling over.
I have not decided what the plan is - at the moment this will be a free game as I work full time and don't feel I would be able to dedicate the time to making something polished enough to sell for actual money dollars. BUT this may change! Watch this space.
I use Gamemaker Studio. As someone who is primarily an artist / designer type and not a natural coder, it is a god send. Anyway, Hyperlight Drifter was made in GM so that makes me feel better about it. Still, I am making a TDS zombie game in Game Maker. I am the
worst.
As mentioned above, there is a prototype.
http://www.indiedb.com/games/brighton-rotIt is a bit different to where the game is now, but I think the basic concept is clear.
I plan to post at least once a week, we shall see how that goes. If anyone wants to get in touch please PM me or get me on twitter @rabbitvsbear
https://twitter.com/rabbitvsbearThanks!
Guy