you know, at first, i didn't agree to the video, then as he went on and i realized he was just saying what he liked first before pointing out the problems i agreed more and more, they were more or less my issues with doom also...i literally got bored and just wanted it OVER as it got near the end as every fight in the game was the same and the levels were just boring. The melee executes in particular drove me nuts, i was so sick of those animations by even halfway through the game. Honestly if i had to go back and decide again i wouldn't have paid 59.99 for it, I would have waited for a sale. It's decently fun, but after only 8 hours of gameplay it's over and no temptation at all to even pick it up again it just doesn't really feel worth it.
Also, snapmap sucks, all the levels look so much the same since it's all prefab hallways and rooms, ID missed the entire point of what was so fun about user made levels in their previous games....that they could be ANYTHING. Hell, i remember long hours in quake + UT fragging it out in the mushroom kingdom...or candyland..or in space with jumppads, because that shit was FUN
Agreed -- some of the things in Doom are great (the frantic gunplay and movement feels solid) but it just gets so ... exhausting so quickly after stepping into yet another room with demons popping in from a red mist.
I miss monsters just roaming levels before the player would arrive.